Re: Munchkin d6 rule ideas
Use during any combat. Once per game you may roll all 6 dice,
the 6d6 bonus replaces the total combat level of either side.
If played on monster side each Munchkin head adds 1 treasure and is rerolled.
If played on munchkin side each Munchkin head removes 1 treasure(minimum 1).
I am not 100% on the words used, but the idea is simple:
Either the monster(s) becomes level 12-36 or the player(s) becomes level 6-36,
Cards add or subtract bonus to new combat level as normal
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Masa: Mind over matter Mune
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