Re: [Enhanced Senses] What does Universal Smell ACTUALLY give, game-mechanically?
You can use Discriminatory smell in water, and therefore tracking ? (Discriminatory taste as written don't allow tracking ?)
By RAW, taste is contact, smell is range-based. Making taste range-based in water may perhaps make sense (no idea), but I don't think it is in the rules.
Important for anything that is dangerous upon contact.
Taste (for human) is limited to a few specific tastes, smell is much more broad-spectre.
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