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Old 08-10-2018, 09:24 AM   #9
zot
 
Join Date: May 2018
Default Re: Non-combat characters

Quote:
Originally Posted by The Wyzard View Post
Hmm. If I were to write contest rules, I'd do it blackjack-style (highest roll that doesn't go over the attribute wins) and let players do something interesting with rolling more or less than 3d6. One option is that rolling more dice just increases your likely result (useful if you have a really high stat!) and another is that the number of dice rolled above what your opponent rolls might change your "margin of success" or have other special effects.
The rules in the doc also cover multi-stage contests. I think those are more interesting than just single-roll contests. It brings contests closer to combats, where characters can help each other out, try to recover from mishaps, etc.
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