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Old 03-09-2018, 03:09 PM   #48
Chris Rice
 
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
Default Re: TFT and GURPS - where is the line between them?

Quote:
Originally Posted by tbeard1999 View Post
I don't necessarily disagree. However, this would represent a profound change to the TFT combat system. And the 3d6 mechanic is a poor choice for comparative rolls IMHO. If I thought a comparative mechanic was the way to go, I'd use the d20 Pendragon mechanic. (Roll d20. The figure that rolls the highest while still rolling the target number or less wins).

Of course, both of these changes qualify for the "it just ain't TFT" critique I fear.

I don't see it as a "profound" change at all. As the rules stand, to score a hit, you roll against adjDEX. DEX is adjusted for armour worn, wounds suffered, facing, etc. The way I play it is exactly the same; you roll against adjDEX but now DEX is also adjusted to account for the skill of the opponent. It's still TFT just a more logical TFT.

I'm also not sure why you consider 3d6 a poor choice for comparative rolls. If you believe that then you surely think that it's a poor choice for any rolls. Either you like the bell curve of 3d6 or you don't.
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