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Old 10-31-2009, 12:29 PM   #14
Join Date: Nov 2006
Default Re: [DF] Adventure: The Dungeon of Puppies, Kittens and Baby Ducks

If the PCs attempt to open the door at the right side of the entrance room they will find that it is-3 to Lockpicking skill. The door is of average construction and made of wood (Lock/hinge 6DR/12HP; Door 2DR/29HP). The door will open easily and noiselessly The door opens into a 15 foot hall way made of rough stone and an arched ceiling covered in cobwebs. The hallway leads to a 20 by 15 foot room and in the center of the room is a gleaming suit of golden magical plate-mail armor that is standing upright. (Armor provides DR10 and weighs only 20 lbs) Upon further notice the PCs will spot a baby roach crawling upon the armor.

ST: 1 HP: 1 Speed: 1.00
DX: 1Will: 1 Move: 1
IQ: 1Per: 5
HT: 1FP: 1SM: -6
Dodge: 5 Parry: N/A DR: 0
[B]Cuteness(0)see below*extra special**

Traits: N/A

Skills: crawling-15

Class: Baby Animal

Note: Will try to protect magical suit of golden armor by using Cuteness. This power forces a Contest of Skills between the characters Will and the baby roaches Cuteness of 0. Most likely the PCs will overcome the Cuteness because the baby roach is not very cute. But if the baby roach is killed then the party members must make a Will roll at -5 or be overcome with guilt due to the superficiality of what they consider cute and the fact that they just kiled a baby animal. If the PCs fail then they must perfom a funeral and then dedicate the suit of golden magical armor as a grave marker and leave the room.

To be continued...
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