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Old 10-27-2009, 11:41 PM   #43
Mailanka
 
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
Default Re: [DF] Homebrew Monsters

(Goblin-kin cont'd)

Orc Warrior (Worthy)
These are the orcs people expect to see in battle: ruthless, furious, tough and deadly, raging across the battlefield swinging a huge axe and carving his way through soldier and civilian alike until he grows bored and carts away his prize in loot and women. These hulking warriors take up the front line in goblin hoards, smacking the heads of unruly goblins and urging the hobgoblins forward.
Many Orc Warriors are weaker fodder. This represents a skilled orc warrior.
Code:
ST: 13      HP: 20    Speed: 6.75
DX: 11      Will: 12  Move:  6
IQ: 9       Per: 10
HT: 12      FP: 12    SM: -0
Dodge: 10  Parry: 11* DR:  2*

Punch (15): 1d crushing
Great Axe (15): 2d+2 cutting (Unready after attack)

Traits: Appearance (Ugly), Bad Temper (12), Bully (12), Combat Reflexes, Extra Attack (Multi-Strike), Infravision, High Pain Threshold, Resistant to Metabolic Hazards (+3), Sense of Duty (Orcs)

Skills: Brawl DX+4 [12]-15, Two-Handed Axe/Mace DX+4 [16]-15

Class: Mundane (Goblin-Kin)

Notes: The warrior's huge axe can only attack once before it needs to ready, so spend the orc's main action readying his axe, and his extra attack swinging with it, meaning you get an attack every turn. Don't worry about parrying with it: that's what you have dodge, high pain threshold and 20 HP for. Generally unwilling to negotiate. Generally wears leather armor (heroes may loot). Great Axe is cheap.
Orc Hunter (Worthy)
Not every orc is a death-dealing warmachine at the front of the army. Some have more cunning and grace. These are grim orcs with black eyes and grimy skin that vanish into the shadows to stalk their prey. These orcs, sometimes called black Orcs, tend to creep out other orcs, which is fine by them, as they don't prefer the company of their kin. Just corpses. Steaming, hot, freshly killed corpses.
Code:
ST: 12      HP: 14    Speed: 6.25
DX: 14      Will: 10  Move:  6
IQ: 9       Per: 13
HT: 11      FP: 11    SM: -0
Dodge: 10  Parry: 12* DR:  0

Punch (17): 1d-1 crushing
Throwing Axe (18/16): 1d+4 cutting, (Acc 2, Range 14/21, RoF 1(1))

Traits: Appearance (Ugly), Bully (12), Bloodlust (12), Combat Reflexes, Infravision, Loner (6), Resistant to Metabolic Hazards (+3), Silence 2,

Skills: Stealth DX+3[8]-17, Axe/Mace DX+4 [16]-18, Brawl DX+3[8]-17, Thrown Axe/Mace DX+2 [4]-16

Class: Mundane (Goblin-Kin)

Notes: The throwing axe can be used in melee too, but it can't parry and attack in the same turn (“Unbalanced”). Generally unwilling to negotiate (and you shouldn't see him coming in any case). Like to ride dire wolves.

Hobgoblin Breaker (Worthy)

These enormous, hulking hobgoblins stare in simplistic rage at all they see. Bred and fed from young ages on the blood of enemies and the fury of warfare, they have become mindless killing machines which fellow orcs can carefully point at their enemies and then prod forward, to kill and slay all that he sees. They may be simple, dangerously unbalanced, prone to killing entire swathes of their own comrades in a fit of rage, but they're some of the best the orcs have (and hey, what's a few goblins between friends?)
Code:
ST: 19/12   HP: 25    Speed: 5.5
DX: 11      Will: 12  Move:  5
IQ: 8       Per: 10
HT: 13      FP: 13    SM: -0
Dodge: 8   Parry: 10* DR:  3*
Tusks (14): 2d-1 impaling
Great Axe(15): 4d+2 cutting (Unbalanced)

Traits: Appearance (Ugly), Bad Temper (6), Berserk, Infravision, High Pain Threshold, Resistant to Metabolic Hazards (+3),

Skills: Brawl DX+3 [12]-14, Two-Handed Axe/Mace DX+4 [16]-15, Power Blow Will+4 [20]-16

Class: Mundane (Goblin-Kin)

Notes: Never parries with its axe. Often wears bits of scavenged chain, leather and plate for a total of +3 DR. Both axe and armor are Cheap. His great axe is unbalanced rather than unready due to his great strength. Unwilling to negotiate. Truly stupid.
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