View Single Post
Old 09-23-2007, 04:29 AM   #4
vicky_molokh's Avatar
Join Date: Mar 2006
Location: Kyv, Ukraine
Default Re: Can I put an Alternative Ability into a Modular Slot?

Originally Posted by Mehmet
I think - I may be over-reacting through my power play alarm system, by the way, the authors may have thought it inherently balanced - I'd only allow it if my setting has "package deals." This may be a "ultra USB slot" equipped with a "Ladar chip" that has a promotional alternative "Sonar" for instance (and only for another 1000 Nuyens!).

Long time no see!

Anyway, the idea is indeed similar:

"Here's this 5-bolted fantasy xbow, plus this magic bag of various magical bolts, but you can only pull out 1 at a time until you shoot it."
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
Also, GURPS Discord is a nice place for (faster) Q&A and overall GURPS dicussion.
vicky_molokh is offline   Reply With Quote