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Old 05-15-2007, 08:08 PM   #6
Phantasm
 
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Join Date: Jun 2006
Location: On the road again...
Default Re: [Supers] GURPS Unofficial Handbook to the Marvel Universe, Reboot Edition

BEAST

Real Name: Henry "Hank" P. McCoy.
Occupation: College student with a science and engineering curriculum, adventurer.
Legal Status: Citizen of the United States with no criminal record.
Identity: Publicly known.
Other Aliases: None.
Place of Birth: Dunfee, Illinois.
Marital Status: Single.
Known Relatives: Norton (father), Edna (mother), Robert (uncle).
Group Affiliation: X-Men.
Base of Operations: New York City.
History: Hank McCoy was born an obvious mutant, his body having simian proportions from birth. A shy lad throughout his life, Hank excelled in his studies. In his freshman year of high school, he was pretty much drafted into the football team. Becoming recognized as more than just "the geek with the size 17 shoe", Hank almost overnight went from a shy bookworm into an outgoing, cheerful person.

When the Xavier Institute for Gifted Youngsters went public as a boarding school for mutants, Hank's parents pressured him into going (see Xavier Institute). After graduating from Xavier's, he has been attending college at Empire State University with several others of the Xavier Institute "graduate class" known as the X-Men, working towards a double Bachelor's degree in engineering and physics (see X-Men).

Hank is well aware that his mutant physiology is impossible to hide, so he doesn't even try to keep his heroic identity as the Beast a secret. He is an avid proponent of mutant equality.
Height: 5' 11".
Weight: 350 lbs.
Eyes: Blue.
Hair: Brown.
Uniform: Blue bodysuit with a red X on the front and back, blue cowl, no gloves or footwear.
Strength Level: The Beast possesses superhuman strength enabling him to lift (press) 1 ton under optimal conditions.
Known Superhuman Powers: In addition to his superhuman strength, the Beast possesses superhuman agility, stamina, and speed. His legs are powerful enough to enable him to leap 14 feet high in a standing high jump and 22 feet in a standing broad jump.

The Beast has the agility of a great ape and the acrobatic prowess of an accomplished circus aerialist and acrobat. He can walk a tightrope with minimal effort. He can walk on his hands for many hours, or perform a complicated sequence of gymnastic stunts such as flips, rolls, and springs. Further, his manual and pedal dexterity are so great that he can write using both hands at once or tie knots in rope with his toes.

The Beast can run on all fours at approximately 40 miles per hour for short sprints. His physiology is durable enough to permit him to take a three story fall without a broken bone or sprain, provided he lands on his feet.
Abilities: The Beast has a genius-level IQ, possessing advanced knowledge of many scientific and engineering principles. He is a skilled inventor, speaks several languages fluently (notably French, Russian, Italian, Spanish, and Arabic), and has an encyclopedic knowledge of classical literature. Furthermore, he has the largest vocabulary of any living person, and he is not afraid to use it. The Beast is also a skilled football player, but has been banned from the team at Empire State University due to his physical mutations, a decision he is fighting to reverse.

678 points
Attributes:
ST 20/36 [100*]; DX 15 [100]; IQ 14 [80]; HT 13 [30].
Secondary Characteristics: Dmg 2d-1/3d+2 (4d-1/6d+1); BL 80 lbs (259 lbs); HP 25 [10]; Will 13 [-5]; Per 13 [-5]; FP 13 [0]; Basic Speed 7.00 [0]; Basic Move 10 [15]; Dodge 14.
Languages: Arabic (Native) [4]; English (Native) (Native Language) [0]; French (Native) [4]; Latin (Native) [4]; Russian (Native) [4]; Spanish (Native) [4].
Cultural Familiarities: Western (Native) [0].
Advantages: Ambidexterity [5]; Catfall (Mutant Biology, -0%) [10]; Combat Reflexes [15]; Double-Jointed [15]; Enhanced Dodge 3 [45]; Enhanced Move 1 (Ground Move 20/40 mph; Temporary Disadvantage: Quadruped, -35%; Mutant Biology, -0%) [13]; Extra Arms 2 (Foot Manipulators, -30%; Mutant Biology, -0%) [14]; High Pain Threshold [10]; Language Talent [10]; Perfect Balance [15]; Super Jump 1 (Mutant Biology, -0%) [10]; Very Fit [15]; Very Rapid Healing [15].
Perks: Has The Largest Vocabulary Of Any Living Person [1]; Skintight Uniform [1]; Sure-Footed (Uneven) [1].
Disadvantages: Chummy [-5]; Code of Honor (Hero's) [-10]; Fanaticism (Mutant Equality) [-15]; Honesty (9) [-15]; Impulsiveness (12) [-10]; Pacifism: Cannot Harm Innocents [-10]; Sense of Duty (Mutants) [-10]; Truthfulness (9) [-7]; Workaholic [-5].
Quirks: Broad-Minded [-1]; Dual Identity [-1]; Expression ("Oh my stars and garters.") [-1]; Imaginative [-1]; Is Not Afraid To Use His Vocabulary [-1].
Skills: Acrobatics (H) DX+4 [16] – 19†; Bioengineering/TL8 (Genetic Engineering) (H) IQ-2 [1] – 12; Brawling (E) DX+2 [4] – 17; Climbing (A) DX+5 [1] – 20†‡; Computer Programming/TL8 (H) IQ-2 [1] – 12; Connoisseur (Literature) (A) IQ-1 [1] – 13; Connoisseur (Visual Arts) (A) IQ-1 [1] – 13; Current Affairs/TL8 (Science & Technology) (E) IQ+0 [1] – 14; Electrician/TL8 (A) IQ-1 [1] – 13; Electronics Operation/TL8 (Scientific) (A) IQ+0 [2] – 14; Electronics Repair/TL8 (Scientific) (A) IQ+0 [2] – 14; Engineer/TL8 (Microtechnology) (H) IQ-2 [1] – 12; Geography/TL8 (Political) (H) IQ-2 [1] – 12; Jumping (E) DX+2 [4] – 17; Lifting (A) HT+2 [8] – 15; Literature (H) IQ-2 [1] – 12; Mathematics/TL8 (Applied) (H) IQ-2 [1] – 12; Mathematics/TL8 (Pure) (H) IQ-2 [1] – 12; Mechanic/TL8 (Micromachines) (A) IQ-1 [1] – 13; Poetry (A) IQ-1 [1] – 13; Research/TL8 (A) IQ-1 [2] – 14; Science! (WC) IQ-2 [6] – 12; Speed-Reading (A) IQ-1 [1] – 13; Sports (American Football) (A) DX+1 [4] – 16; Throwing (A) DX+1 [4] – 16; Typing (E) DX+0 [1] – 15; Wrestling (A) DX+1 [4] – 16.
Techniques: Acrobatic Stand (Acrobatics) (A) def+6 [6] – 19; Arm Lock (Wrestling) (A) def+4 [4] – 20; Breakfall (Acrobatics) (A) def+5 [5] – 24; Disarming (Brawling) (H) def+5 [6] – 22; Drop Kick (Brawling) (H) def+1 [2] – 17; Elbow Drop (Brawling) (H) def+4 [5] – 17; Elbow Strike (Brawling) (A) def+2 [2] – 17; Evade (Acrobatics) (A) def+5 [5] – 24; Feint (Brawling) (H) def+4 [5] – 21; Head Lock (Wrestling) (H) def+3 [4] – 16; Kicking (Brawling) (H) def+2 [3] – 17; Knee Drop (Brawling) (H) def+3 [4] – 17; Lower-Body Leg Lock (Wrestling) (A) def+6 [6] – 20; Noogie (Brawling) (H) def+4 [5] – 16; Scaling (Climbing) (H) def+3 [4] – 20; Trip (Wrestling) (H) def+1 [2] – 12; Uppercut (Brawling) (A) def+1 [1] – 17.
Starting Spending Money: $4,000 (20% Starting Wealth).

* Includes +16 from Enhanced ST.
† Includes +1 from Perfect Balance.
‡ Includes +5 from Double-Jointed

Role-Playing Notes:
Purchase a thesaurus, but make sure you don't run into purple prose. Even Beast doesn't call eyes "orbs".
__________________
"But mom, I don't wanna go back in the dungeon!"

The GURPS Marvel Universe Reboot Project and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting

Last edited by Phantasm; 08-30-2017 at 11:56 AM. Reason: Replaced Lifting/Striking ST w/ Enhanced ST; added a few other items
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