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Old 07-25-2006, 09:19 AM   #5
Kromm
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Join Date: Jul 2004
Location: Montréal, Québec
Default Re: Do Animal Allies have a Wealth Level? (And other issues with animals & social traits)

Animals being designed as characters do, for the purpose of point value, receive Wealth (Dead Broke) [-25]. Their point values as Allies need to reflect their full capabilities relative to non-animal Allies with the same points. If a 50-point human and 50-point tiger both cost the same as Allies, then they had better be using the same standards. The human has money, and can buy equipment that makes him more useful; the tiger does not. Ergo, the tiger's 50 points has to include the -25 for Dead Broke.

Animals don't qualify for Low TL or reduced literacy unless they have IQ 6+ and can use technological skills and languages to begin with; see the boxes on pp. B15, B23. This isn't a double standard, but a consequence of IQ 5 or less. In effect, below IQ 6, your TL is "n/a" and your language abilities are "n/a."

By default, Status is 0 for animals, just like anyone else. Strictly speaking, their Status is "n/a" as well . . . by human standards. They aren't in charge of anyone, but then again, they aren't serfs or street people. Wild animals are essentially free (Status 0), while domestic ones enjoy their master's Status by association (on average, also Status 0).

Finally, animals get either Social Stigma (Valuable Property) [-10] or Bestial [-10], depending on whether they're domestic or wild. In a few societies, they might get Social Regard instead. Plenty of animals are revered for religious reasons.
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