Thread: Stunning
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Old 01-03-2023, 05:52 AM   #5
David Bofinger
 
Join Date: Jan 2018
Location: Sydney, Australia
Default Re: Stunning

RAW says that if you are knocked down you lose your action. So you lose your current turn's action if you haven't used it already, and spend the next one standing up. If you get hit in Turn T then you have 0.00 chance to act in Turn T+1 and 1.00 chance in all subsequent turns. By the time this happens the combat probably doesn't have a lot of turns in it, so losing T+1 is a big deal.

Under the proposed scheme you have P(ST) chance to act in Turn T+1, 1-(1-P(ST))^2 chance to act in Turn T+2, etc. How bad this is depends on P(ST), the probability of rolling 3/ST given your ST. But for it even to be possible to be stunned you must have a ST of at least 9, which means you must have a P(ST) of at least 0.375. The weighted average P(ST) over all characters of interest is probably well over 0.5, perhaps 0.65. So the probability of getting to act in T+1, T+2, etc. is maybe 0.65, 0.88, 0.96, ... This is a lot more attractive than 0.00, 1.00, 1.00, ...

You can argue with a lot of my numbers but on balance, and despite what others have been saying, I think this proposal weakens the effect of knockdown/stuns.
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