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Old 11-26-2021, 07:29 AM  
Kromm
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Join Date: Jul 2004
Location: Montréal, Québec
Default GURPS Action 9: The City

"Welcome to Darkville
Population Twelve Thousand"
Soon to be one less
— Kicker Steele, Steel Justice IV: Dark Vengeance
Most action stories happen in cities – or at least in towns. You need casinos and fancy restaurants where you can size up the opposition, doors to kick down later on, streets for the high-speed chase to the showdown, and a half-finished skyscraper or a grim industrial district for the thrilling conclusion. And you need enough people to explain the army of goons that somehow nobody noticed before . . . or will miss once you're done with them!

Like the rest of the Action series, GURPS Action 9: The City delivers like a brick through a plate-glass window. It shows how to transform the useful-but-sedate information in GURPS City Stats into challenges and opportunities for dynamic exploits. And because speed and simplicity are essential, it also gives you six ready-to-use communities that both illustrate the ideas and provide seeds (and stats!) for adventure: isolated Camp 23, high-tech Tomorrow, war-torn Mozli, charming Ves, corrupt Urbopolis, and sprawling Tazhicheng.

Whether you work for the city or are just passing through, try not to burn the place down.


Store Link: http://www.warehouse23.com/products/SJG37-0377
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