Death Tests & Wizards
Maybe the Thorsz just doesn't like wizards or something, because his Death Tests seem less friendly to wizards than heroes. Consider: any wizard using more than 1 ST in a room will see their ST diminish just by virtue of casting spells, because they are only allowed time enough to rest to recover 1 ST after clearing a room. Assuming there is a physicker in the party, up to three fighters can suffer two hits without a net loss of ST, and up to four can if there are two physickers. I'd be curious to know if anyone other than me house rules a longer rest permissible after clearing a room, to allow wizards to be on more even footing with their mundane companions.
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