Quote:
Originally Posted by Plane
Does anyone remember there being a Pyramid article somewhere about all Readying requiring a skill roll? I might be thinking of something else like Aim or Evaluate. I like the idea of rolling for everything, but since the DX roll assumes someone is sharing your hex, when nobody is sharing your hex you should get a huge basic bonus like +10 to a single ready so that it would almost always succeed, as the Ready maneuver assumes. So using your idea of Rapid Strike, two of them would be DX+4 alone or DX-6 when sharing a hex with someone.
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The only Pyramid article I can think of like that reworks the Aim maneuver as a skill roll... On Target,
Pyramid 3-77 Combat.
So jumping off that to reworkin Ready would child's play.