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Old 10-05-2017, 08:54 PM   #10
Hellboy
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Join Date: Aug 2006
Default Re: Limitation for all spells to be missile?

SP in this proposal roll to cast / affect are a single roll not two, you can just compare with range table to know when it fizzles if it misses.

You could even do a single roll against both your IQ skill and DX aiming if that would save time?

It is just as many rolls as fireballs, just squeezed into one turn instead of two.

DJ there isn't any upside to the caster of the spell, only downsides. Not like a critical success on aiming will do any extra damage unike a fireball.
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