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Old 10-04-2017, 11:21 PM   #11
kabson's Avatar
Join Date: Feb 2005
Location: Somewhere outside London, UK
Default Re: Cards / Components

Originally Posted by Frimann View Post
Maybe the 'Government' alignment cards should be kept intact, receive both takeover and destroy bonuses when attacking another government group, but gain no bonus when neutralizing (because a government group would not leave another one up for grabs)?

Or maybe they should have no alignment impact at all, but still be classified as government to keep track of which groups that can't attack Discordian.
Complete removal of Government/Communist does seem to leave a gap that might need a lot of special ability notes to replace.

Maybe combine the two into an unopposed Gov. (or ideally renamed) alignment?
Hy twegen sceolon tæfle ymbsittan þenden him hyra torn toglide.
[Two should sit at a game together, until their troubles slip away - old English maxim]
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