View Single Post
Old 09-29-2017, 03:13 PM   #10
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Create Plant and Herb Lore

Quote:
Originally Posted by ericthered View Post
Perhaps the plants are native to the area, and common. The caster has some control over if trees, bushes, flowers, or grass grows, but the magic is essentially using nearby plants and seeds as a template for what its creating. Rare plants are unlikely to show up. This method emphasizes harmony with nature.

That's just one solution, appropriate for certain kinds of casters.
Ooh, I think I could easily buy that in a game. Slightly touching on MtA and "paradox" or tao.
But native or merely extant could still matter. Invasive species are sometimes useful and sometimes scourges out-competing more valuable natives.
Here in Oregon, nutria increase in numbers while beavers decrease. Invasive blackberries choke out native plants.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote