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Old 09-13-2017, 10:28 AM   #7
Join Date: Feb 2011
Location: Cambridge, MA
Default Re: Jet Spell cost question

Originally Posted by malloyd View Post
Turn 1: Cast spell, Roll for spell skill, Spend 2 FP, jet forms, turn ends.
Turn 2: Attack something, pay 2 FP to keep the spell going if you want, turn ends.
This is how my group has played it. But I think a house rule allowing you to attack the turn you cast a jet would be appropriate.
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