Thread: ADHD in Gurps?
View Single Post
Old 09-11-2017, 02:44 AM   #18
GilliganIII
 
Join Date: Sep 2016
Location: Tucson, Arizona
Default Re: ADHD in Gurps?

ADD
Absent-minded+ single-minded + short attention span +laziness +stuborness + Odious Personal Habit
-15+5-10-10-(5 to 15)= -35 to -45 points

Short Attention Span
Make a self-control roll whenever you must maintain interest in something for an extended period of time,
or whenever a distraction is offered.
If you fail,
you automatically fail at the task at hand.

Absent-Minded
You have -5 on all IQ and IQ-based skill rolls, save those for the task you are currently concentrating on.
Once adrift in your own thoughts,
you must roll against Perception-5 in order to notice any event short of personal physical injury.
You may attempt to rivet your attention on a boring topic through sheer strength of will,
make a Will-5 roll once every five minutes.

Singl-Minded
If you Succeed Single Minded kicks in.
You get +3 to success rolls for any lengthy mental task you concentrate on to the exclusion of other activities,
if the GM feels such focus would be beneficial.
You tend to ignore everything else while obsessed
(roll vs. Will to avoid this),
and have -5 to all rolls to notice interruptions.

Absent-Minded
Absent-minded individuals also tend to forget trivial tasks or items,
and if it becomes important that you have performed a task or brought an item,
the GM should call for a roll against IQ-2.

Laziness
Your chances of getting a raise or promotion in any job are halved.
If you are self-employed,
halve your monthly pay (see Jobs, p. 516).
You must avoid work especially hard work at all costs.

You always want your own way and are at a constant high level of energy.
Your friends may have to make a lot of Fast-Talk rolls to get you to go along with perfectly reasonable plans.
Others react to you at -2-4(w/oph)
An Odious Personal Habit (OPH) is worth -5 points for every -1 to reaction rolls made by people who notice your problem.

Personally I think Laziness, and Stubborness are more individual disadvantages,
but Odious Personality Habit is almost perfect for hyperactivity.
I think the only thing it's missing is the high energy/activity levels.
Short Attention Span is a little simple,
but it could work for Games where everybody wants to roll less every time a certain character wants to do something.

Sorta like this
-10+5-( 5to 15)= -10 to -25 Point Disadvantage

Short Attention Span
Make a self-control roll whenever you must maintain interest in something for an extended period of time,
or whenever a distraction is offered.
If you fail,
you automatically fail at the task at hand.

Singl-Minded
If you Succeed Single Minded kicks in.
You get +3 to success rolls for any lengthy mental task you concentrate on to the exclusion of other activities,
if the GM feels such focus would be beneficial.
You tend to ignore everything else while obsessed (roll vs. Will to avoid this),
and have -5 to all rolls to notice interruptions.

Hyperactive
An Odious Personal Habit (OPH) is worth -5 points for every -1 to reaction rolls made by people who notice your problem.

This is what I think should be the Template for ADHD,
but if left unchecked the first Disadvantage could quickly become a reality.
I'm beginning to see more and more why our tribe is misunderstood as a simple case of having trouble paying attention.

Last edited by GilliganIII; 09-11-2017 at 05:47 PM. Reason: Word spacing
GilliganIII is offline   Reply With Quote