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Old 08-31-2017, 01:29 AM   #3
Join Date: Sep 2004
Location: Lancashire, UK
Default Re: [Spells] Why is Command a blocking spell, and how does it work?

The way I would GM this is a successful roll defeats the attack, just as a parry, block or dodge would. The rest is creative interpretation.

Of your suggestions 'drop' is clearly most powerful as the enemy ends up disarmed. For the others, most would cause the person to pause their attack and do what ever it is you are telling them to do, but I wouldn't rule that the effect impacted their next turn in this case, as they are following the command in their current one.

ETA: this is a classic example of a spell with both a combat and general utility application. Out side of combat you could use it to force outrageous behaviour in a social encounter, for example.
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