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Old 03-04-2017, 02:14 PM   #10
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: Technique family of the week: Focussed

Originally Posted by RogerBW View Post
This seems like about the same level of specialisation as One-Task Wonder (PU2: Perks p. 17), and a future writeup might perhaps usefully mention those rules as an alternative way of achieving a similar thing. I could quite readily see allowing that guy in the furniture factory to learn OTW: Carpentry (Dovetail Joints) with his first at-work experience point, giving him an effective skill of IQ; then the second one would let him buy base Carpentry (= IQ) and the point from the perk could be converted to this technique (= IQ+1). This breaks even for an Average skill, where the second point allows the non-focussed elements to be brought up to stat-1, but not for a Hard skill, where you'd need to keep the OTW until you had a third point to put into the technique or skill.
Agreed. I made most of those points in my introductory posting for this series, which seems to have fallen off the front page before anyone commented.
I think it's worth keeping this explicitly distinct from normal Optional Specialties, which are rather broader.
Absolutely, although I've just had the idea of Techniques specific to particular Optional Specialties.
Originally Posted by Dalillama View Post
Presumably this would apply to workers in munitions factories as well.
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