Quote:
Originally Posted by Overheat
I do not plan on using Sorcery in a game of mine any time soon, but for $4.99 you get--
1. PK's skill at building powers.
2. Spare parts to steal for building your own powers.
|
Exactly -- and be sure to check out
the introduction, where I explicitly give advice for stealing powers from this book for other frameworks.
Quote:
Originally Posted by Anders
I assume it should be "Spells can be cast within the dome..." rather than a holdover from Talk Like a Pirate Day.
|
Arrrrrrgh, ye be right, matey. I be makin' note of that fer now and waitin' to see if any more pop up.
Quote:
Originally Posted by Bruno
Page 13, Shield - You've got limitations on a meta-trait, which is verboten.
I grok that this is OK in this instance as the limitations are appropriate for every advantage in the meta-trait and there are no disadvantages in this particular meta-trait, but that's not explained or referenced in the text.
|
Actually, there's never been an explicit rule saying "don't put limitations on meta-traits." It just has the potential for abuse if the meta-trait includes disadvantages or heavily modified abilities.