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Old 11-22-2014, 11:30 AM   #17
TheOneRonin
 
Join Date: Oct 2010
Default Re: Torn Victor [Recruitment]

I've got a lot more lenses in the pipeline, but here are some Career Lenses for you guys to get started with. These lenses represent what branch/unit your character served with before joining the Special Activities Division. There will be more coming soon.

CAREER LENSES

SFOD-D (Delta Force)
(+30 points): Increase Guns (Rifle) to 19 [12], Guns (Pistol) to 19* [2], Increase Explosives (Demo) to 14 [3], Add Explosives (EOD) at 13 [2], Increase Lockpicking to 12 [1], replace Fit with Very Fit [10]

Navy SEAL
(+12 points): Increase Boating (motorboat) to 13 [1], Add Boating (unpowered) at 13 [2], Increase Explosives (Demo) to 14 [3], Add Explosives (EOD) at 13 [2], Add Explosives (UD) at 13 [1*], Increase Navigation (Sea) to 14 [2], add Crewman (Seamanship) at 13 [1]
NOTE: You can also pick one of the MOS Specialties under US Army Special Forces below.

DEVGRU (SEAL Team Six)
*Navy SEAL Lens is a prerequisite to purchasing DEVGRU Lens
(+20 points): Increase Guns (Rifle) to 18 [8], Guns (Pistol) to 18 [2], replace Fit with Very Fit [10]

US Army Special Forces
(+12 points): Increase Body Language to 14 [1], Increase Diplomacy to 13 [2], Increase Disguise to 13 [1], Increase Teaching to 14 [2], Add one additional Cultural Familiarity [1] and Language (Accented) [5] of choice, choose up to 2 SF MOS Specialties from the list below, paying the appropriate points for each:

(+18 points) Communications: Increase Electronic Ops (Comms) to 15 [4], Add Electronic Ops (Sensors) at 13 [2], Add Electronic Ops (EW) at 13 [2], Add Electronics Repair (Comms) at 12 [1], Add Cryptography at 12 [2], Increase Computer Operation to 14 [1], Add Computer Programming at 12 [2], Add Computer Hacking at 12 [4]

(+24 points) Advanced Medic: Increase First Aid to 16 [6], Add Diagnosis at 13 [4], Add Electronic Ops (Medical) at 13 [2], Add Physician at 13 [4], Add Surgery at 12 [4], Add Veterinary at 13 [4]

(+18 points) Weapons Expert: Increase Guns (Rifle) to 17 [4], Add Armory (Small Arms) at 13 [2], Increase Gunner (Machine Gun) to 14 [1], Increase Explosives (Demo) to 13 [1], Increase Camouflage to 15 [2], Increase Stealth to 15 [6], Add Connoisseur (Small Arms) at 13 [2]

(+18 points) Combat Engineer: Incrase Explosives (Demo) to 14 [3], Add Explosives (EOD) at 14 [4], Add Explosives (Fireworks) at 13 [2], Add Engineer (Combat) at 13 [4], Add Engineer (Civil) at 13 [4], Add Perk: OTW (Architecture/Demo) [1]

(+18 points) Intelligence: Increase Acting to 15 [6], Increase Body Language to 15 [2], Increase Detect Lies to 14 [3], Increase Intel Analysis to 13 [2], Increase Interrogation to 14 [3], Increase Shadowing to 14 [2]

MARSOC Critical Skills Operator
(+12 points): Increase Boating (motorboat) to 13 [1], Add Boating (unpowered) at 13 [2], Increase Navigation (Sea) to 14 [2], add Crewman (Seamanship) at 13 [1], Add Armory (Small Arms) at 13 [2], Increase Explosives (Demo) to 13 [1], Add Survival (Choice) at 14 [2], Increase Tracking to 14 [1]
NOTE: You can also pick one of the MOS Specialties under US Army Special Forces


Air Force PJ (Pararescue)
(+56 points): Increase ST +1 [10], Increase HT +1 [10], Replace Fit with Very Fit [10], Increase First Aid to 16 [6], Add Diagnosis at 13 [4], Add Electronic Ops (Medical) at 13 [2], Add Physician at 13 [4], Add Surgery at 12 [4], Add Veterinary at 13 [4], Add Pharmacy at 12 [2],


Commissioned Officer
(+12 points): Add Born War Leader 1 [5], Add Strategy at 12 [2], Add Intimidation at 13 [1], Improve Leadership to 14 [4]
Note: This is compatible with any of the Career Lenses above

Last edited by TheOneRonin; 01-29-2015 at 06:44 AM. Reason: Added more Career Lenses
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