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Old 05-24-2014, 11:12 PM   #1
Join Date: Nov 2011
Default Influence Skills Modifying Reaction Rolls

It's annoying that reaction rolls connect only tenuously to later influence rolls. It seems clear that influence skills should act directly upon the result of a reaction roll. The limit of good or very good reactions while useful for mechanical differentiation also produces odd results. Someone rolling a good reaction should not go "welp, guess I don't need to roll diplomacy then". Social Engineering (and a possible interpretation of Basic) doesn't let people roll reaction and then influence except with diplomacy but that's bad and can be ignored.

So, anyone done anything like this?
Sindri is offline   Reply With Quote