View Single Post
Old 08-26-2013, 03:13 PM   #45
Otaku's Avatar
Join Date: Nov 2011
Location: South Dakota, USA
Default Re: Addiction and long-term effects

Originally Posted by Anthony View Post
On the original question (rather than effects of addiction), I think the easiest way to handle any sort of 'potential disadvantage' is to note it as a feature, and then give points when the disadvantage actually occurs, as an exception to the normal rules for disadvantages acquired during play.
I like it: this may be the simplest, most elegant solution.
My 4e library consists of GURPS Base Set Characters and Campaigns, Power-Ups 2, Power-Ups 3, Powers, Powers: Enhanced Senses and Social Engineering, all provided through the kindness and generosity of others. Thank you!
Otaku is offline   Reply With Quote