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Old 08-26-2013, 03:13 PM   #45
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Join Date: Nov 2011
Location: South Dakota, USA
Default Re: Addiction and long-term effects

Originally Posted by Anthony View Post
On the original question (rather than effects of addiction), I think the easiest way to handle any sort of 'potential disadvantage' is to note it as a feature, and then give points when the disadvantage actually occurs, as an exception to the normal rules for disadvantages acquired during play.
I like it: this may be the simplest, most elegant solution.
My 4e library consists of Basic Set: Characters, Basic Set: Campaigns, Martial Arts, Power-Ups 2, Power-Ups 3, Powers, Powers: Enhanced Senses, Social Engineering, Supers, and one issue of Pyramid (3/83), mostly provided through the generosity of others. Thanks! :)
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