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Old 03-25-2013, 10:22 AM   #33
Gnome
 
Join Date: Feb 2011
Location: Cambridge, MA
Default Re: Why counterattack?

Quote:
Originally Posted by Toadkiller_Dog View Post
It was cut partly for that reason. It's rules legal but the question is, is it balanced? Some people (including myself) leaned towards "no, and even if it is, it's a retread of other rules" and so it got cut.

One option I've considered is to get rid of Riposte, and make Deceptive Parry available (under the name Riposte), and disallow anyone buying it up. Then it's basically a fixed-penalty combat option that fills the same niche. Haven't tried it yet though.
Or you could treat it like Targeted Attack or other techniques that can be bought up but max out at Skill-x, or in this case Parry-x (perhaps Parry-2?).
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