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Old 03-22-2012, 06:25 PM   #22
jason taylor
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Join Date: Aug 2005
Location: Portland, Oregon
Default Re: Dwarves of the Shielded-Lands

Originally Posted by roguebfl View Post
I agree with you that it would be more like that than pitched battles but when this conertion is finished it will be my first time running a style based campaign. So I'm also askin if the style works for that environment.

Though you will not the Rock Brother racial talent the both Dwarves have includes the Climbing Skill when used for Rock based climbing, be it mountain cliffs or spelunking.

though my settings Trap makers are Gnomes and Kolbolds... trying to cross the shield mountains anywhere other an approved pass is extremely hazardous ;)

Though the level of noise mining though the rock will result in means it not a prime attack vector as it will normally result more guard waiting for you at the entrest of your new tunnel than you can fit though the tunnel gap.

I see the shield wall as more as a portal barricaded in existing tunnels and to retain some defense when you push out into caverns.

Magic and Monster that can tunnel faster than mining an tunnel could change it a bit
I have no idea what would work for the environment. Like I said, underground warfare has no real analogue. Magic tunneling would help, though.
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison
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