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Old 12-21-2011, 03:49 PM   #1
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Join Date: Jul 2005
Location: NW Indiana
Default Spellfire Translation

Working on making a gurps-style spellfire setup.

So far, on working on the basics I have for the basic absorption of spells as this:

Absorption +100%, Limited: Magic Only -40%, Magical, -10%

Energy Reserve (Magical):
Abilities Only -10%, Special Recharge -70%

From my understanding, the ER would only power Advantages that were Magical, so it would -not- power spells, right? Also, would the DR when it absorbs damage from a magical source, recharge the ER (or is that another modifier to -only- put the points into that so to speak?).

This is, obviously, the basics for most of spellfire, but it is the most important part of it too.

Anyways, thanks for checking it out!
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