The latest from
e23 is
Pyramid #3/30: Spaceships. Despite the deceptive title, this issue supports far more than just
GURPS Spaceships. I can't really outdo PK's summary
here, but to reiterate: You get a detailed look at space programs in the
GURPS Technomancer setting, rules for mind-machine interfaces aboard spacecraft (and a template for the pilots who use them), a
GURPS Mass Combat add-on for spaceships, a look at fantasy (TL3^) spacecraft, and an adventure aboard a critter-filled habitat ship. It isn't just a big collection of spaceship stats, although there are plenty of those as well. This has something for practically any campaign whose name ends with ". . . in Spaaaace!"