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Old 09-30-2010, 10:55 AM   #12
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Join Date: Jun 2010
Location: Gatineau, Qc
Default Re: Munchkin d6 rule ideas

Originally Posted by Solelron View Post
hrm. how about:

Roll this die anything you have to run away from combat. on a 5 or 6, you successfully run away and do not suffer the bad stuff from the monster. All normal modifiers to runaway can be applied to this roll?


Haha, I wish I thought of that
Peter Zaveda
MIB #1227
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