Re: Monstrous bite as area attack
Don't overlook that if the attacker's SM is seven or more greater than the defender's, his melee attacks inflict large-area injury anyway. See the second paragraph of Large-Area Injury (p. B400). If I were adding detail to that rule (and currently, that's all there is!), I'd look up (attacker's SM)-11 on the Size and Speed/Range Table (p. B550) and use the linear measurement as the radius of an area effect. For instance, a human (SM 0) would look up SM -11, get 1", and punch all the bugs in a circle 1" in radius; that's a fair approximation. A critter big enough to do large-area injury to a human would have SM +7; it would look up SM -4, get 1.5', and attack everything in a single hex. To affect two rings of hexes would require SM +10.
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