Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Search Forums

Showing results 1 to 25 of 2322
Search took 0.30 seconds.
Search: Posts Made By: RogerBW
Forum: Roleplaying in General Yesterday, 02:37 AM
Replies: 484
Views: 38,676
Posted By RogerBW
Re: Exotic Governmental/Legal Systems

Seems as though the "parties" here would be factions within the single party.
Forum: Roleplaying in General 10-11-2018, 04:44 PM
Replies: 2
Views: 251
Posted By RogerBW
Re: How has the world builder's handbook held up?

For coverage of the same sort of material in GURPS 4e, look at GURPS Spaceships 5 - Exploration and Colony Spacecraft.
Forum: GURPS 10-10-2018, 04:45 AM
Replies: 90
Views: 3,079
Posted By RogerBW
Re: Conversation Rate of G$ To Real World Dollars

Yes; it was invented in 1972 for the ISO 646 extensions to ASCII. That said, since it explicitly means "a currency of some sort" as opposed to "one specific currency", I don't think it's appropriate...
Forum: Roleplaying in General 10-07-2018, 03:50 PM
Replies: 557
Views: 94,610
Posted By RogerBW
Re: The World of Dreams

Seems to have been made as a souvenir item:
Forum: Transhuman Space 10-07-2018, 12:56 PM
Replies: 31
Views: 1,444
Posted By RogerBW
Re: Urban Legends for THS

On the other hand, look at the way UFOs and Bigfoot – and other legends where "I didn't have a camera with me" was a key part of the story – have practically vanished since near-universal cellphone...
Forum: Board and Dice Games 10-07-2018, 12:40 PM
Replies: 4
Views: 331
Posted By RogerBW
Re: Triplanetary: Launching from a planet

For clarity: this does allow for overloading on turn N+1.
Forum: Board and Dice Games 10-07-2018, 08:24 AM
Replies: 4
Views: 331
Posted By RogerBW
Re: Triplanetary: Launching from a planet

This is not an official answer.

The way I've chosen to interpret it, in light of the second edition rules which I also have, is thus. (Assuming strong gravity.)

On turn N you launch from...
Forum: Transhuman Space 10-04-2018, 06:02 AM
Replies: 31
Views: 1,444
Posted By RogerBW
Re: Urban Legends for THS

See also the first episode of Star Cops, where the pressure suit failure rate has been constant for years… because it's a really handy way of murdering people, but to keep the rate on a straight line...
Forum: Daily Illuminator 10-04-2018, 05:08 AM
Replies: 6
Views: 365
Posted By RogerBW
Re: October 2, 2018: Car Wars At Dragonflight 39!

Fire extinguishers are for wimps.

Non-toasty wimps, but still.
Forum: GURPS 10-03-2018, 05:27 AM
Replies: 5
Views: 329
Posted By RogerBW
Re: [Basic] Disadvantage of the Week: Fearfulness

This feels like a double-dip, and I wonder why it's set up that way. I could see a case for Reduced Will (only vs Fright Checks and Intimidation), and separately for a new sort of disadvantage, call...
Forum: GURPS 09-20-2018, 04:58 AM
Replies: 2
Views: 208
Posted By RogerBW
Re: [rules][basic] Injury Tolerance (Unliving) and hit locations

Thanks! (For anyone who wants to verify, p.110 has the table.)
Forum: GURPS 09-20-2018, 04:19 AM
Replies: 2
Views: 208
Posted By RogerBW
[rules] [basic] Injury Tolerance (Unliving) and hit locations

What happens when a character with Injury Tolerance (Unliving) is hit in the vitals?

I note that IT (Diffuse) "includes all the benefits of No Blood, No Brain, and No Vitals" (p. B60) while IT...
Forum: Daily Illuminator 09-18-2018, 06:20 AM
Replies: 3
Views: 432
Posted By RogerBW
Re: September 15, 2018: Illuminated Site of the Week: You Spin Me Wrong 'Round, Baby,

Checking the calculations:

A single Atlas booster produces about 150,000lb thrust (Wikipedia) or about 650 kN. So a thousand of them produce 650 MN.

Treat the Earth as a uniform sphere. Its...
Forum: GURPS 09-15-2018, 02:38 AM
Replies: 18
Views: 946
Posted By RogerBW
Re: [Basic] Disadvantage of the Week: Fanaticism

The way I think of it:

Fanaticism is not Overconfidence.
Fanaticism is not Impulsiveness.
Fanaticism is not Incompetence (Tactics).

Sure, you can (and probably should) give it to the mob of...
Forum: GURPS 09-11-2018, 06:42 AM
Replies: 7
Views: 521
Posted By RogerBW
Re: [Basic] Stress-related disadvantages

I think that practically any mental disadvantage could be triggered by stress (e.g. Absent-Mindedness), as could any physical disadvantage that can be kept partly under control by mental effort (e.g....
Forum: GURPS 09-10-2018, 05:35 AM
Replies: 13
Views: 751
Posted By RogerBW
Re: [Basic] Disadvantage of the Week: Extra Sleep, Insomniac and Light Sleeper

In GURPS, consistent failure to get a full eight hours of sleep will eventually kill you unless you fail an unpenalised Will roll and aren't woken early.

Personally I always have trouble...
Forum: Transhuman Space 09-09-2018, 04:36 PM
Replies: 5
Views: 585
Posted By RogerBW
Re: Designing a con artist for THS

Or a memeticist. Starting a religion where the primary tenet turns out to be "give all your money to the Master" isn't illegal in most places, and I get the impression that that sort of come-on is...
Forum: GURPS 09-08-2018, 04:13 AM
Replies: 29
Views: 908
Posted By RogerBW
Re: [Ultra-Tech] [Spaceships] Building a cosmic-powered setting

Among the weapons mentioned in the opening sequence are:

hand flamer
heavy flamer (which can produce a "knife beam")
Y-rack that autonomously launches HE, perhaps other explosives, but...
Forum: Roleplaying in General 09-06-2018, 05:37 AM
Replies: 36
Views: 2,079
Posted By RogerBW
Re: Lifepaths in Faaantasy!!!

This was easy enough to hack, of course - just say "for this campaign, you'll all join the Navy, and when you fail a re-enlistment roll you're still on active duty but that's where this game starts"....
Forum: Roleplaying in General 09-05-2018, 02:32 AM
Replies: 25
Views: 1,275
Posted By RogerBW
Re: Space Opera Factions

This is a handy list:

which also got turned into an actual map, most readily seen here:
Forum: GURPS 09-01-2018, 04:06 AM
Replies: 15
Views: 710
Posted By RogerBW
Re: [Basic] Disadvantage of the Week: Epilepsy

In game terms, using a dedicated roll seems like a logical change to make from the pre-4e version, just as many mental disads got their own rolls rather than being based off IQ.
Forum: GURPS 08-28-2018, 03:02 PM
Replies: 18
Views: 665
Posted By RogerBW
Re: [UT] Skill(s) to operate drones

My limited experience is: yes, and at that point the automation will do its best to sort things out, but will not always succeed.

It is certainly possible to get into a vortex ring stall with a...
Forum: Board and Dice Games 08-26-2018, 11:23 AM
Replies: 0
Views: 386
Posted By RogerBW
Triplanetary - play by forum

I've become very interested in Triplanetary lately, and I've set up some code for playing by forum. I'm doing this over on my own forum,, because image attachments there are very much...
Forum: GURPS 08-20-2018, 05:50 AM
Replies: 11
Views: 575
Posted By RogerBW
Re: Fire Rescue campaign?

I think that, as with TV treatments (ancient and modern), it would be important to have something more to the game than the basic firefighting in order to give it legs.

My inclination would be to...
Forum: Board and Dice Games 08-19-2018, 01:57 PM
Replies: 2
Views: 539
Posted By RogerBW
Re: Triplanetary -- three questions

Note: I am not in any way speaking officially…

For question 2, I believe the cycle is intended to be per player.

For question 3, my assumption is that if things aren't mentioned they don't get...
Showing results 1 to 25 of 2322

Forum Jump

All times are GMT -6. The time now is 04:47 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2018, vBulletin Solutions, Inc.