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Search: Posts Made By: Gnomasz
Forum: GURPS 04-09-2018, 02:58 PM
Replies: 72
Views: 6,161
Posted By Gnomasz
Re: GURPS Dungeon Fantasy Setting: Caverntown

As long as it doesn't end there with TPK and the players need to track down and reclaim the sold heirlooms – I bet some player would be like "I'm glad we sold those, I love this campaign, I don't...
Forum: GURPS 03-24-2018, 09:07 AM
Replies: 11
Views: 556
Posted By Gnomasz
Re: Spells: moving out of range

I'm so saving this in my "Empire of the Necromancer - King" folder!



I don't really know RPM, but is there anything that says it can't be allowed? I'd say it's GM's call if the perk can be used...
Forum: Dungeon Fantasy Roleplaying Game 03-15-2018, 11:07 AM
Replies: 3
Views: 603
Posted By Gnomasz
Re: I smell a phase rat

Except Blink is a blocking spell and as such doesn't get any cost reduction (see Energy Cost Reduction in Spells p. 9).
Forum: GURPS 03-05-2018, 03:38 PM
Replies: 8
Views: 524
Posted By Gnomasz
Re: Help with an artifact (40k Spear of Twilight)

Well, the really easiest way is to call it an artifact, give it stats without assigning any costs and treat it as a priceless thing.

If you really need a cost though, both solutions pose some...
Forum: Dungeon Fantasy Roleplaying Game 03-04-2018, 10:36 AM
Replies: 13
Views: 1,075
Posted By Gnomasz
Re: Non-combat encounter ideas

Yeah, I get it, it's just that comfort is always a no-brainer and the effects of the two other are resolved in one random encounter roll, which isn't very dramatic, so why bother?
Forum: Dungeon Fantasy Roleplaying Game 03-04-2018, 10:32 AM
Replies: 10
Views: 788
Posted By Gnomasz
Re: Using a bow above your ST

Amazingly, it seems right. Personally I'd say it doesn't make sense and would use the lower of rated ST and user's ST in a realistic game… but this game isn't supposed to be realistic, so I guess -2...
Forum: Dungeon Fantasy Roleplaying Game 03-03-2018, 02:00 PM
Replies: 13
Views: 1,075
Posted By Gnomasz
Re: Non-combat encounter ideas

A Pyramid article on this, maybe? I've always loved platform games and I've tried building an adventure around moving around a place, but I got stuck feeling it would just be a series of not very...
Forum: GURPS 11-19-2017, 12:51 PM
Replies: 14
Views: 819
Posted By Gnomasz
Re: GURPS Doesn't Have Cleave?

That's because GURPS is aiming to be generic and do-it-yourself-the-way-you-want. You also don't have the d20 Fireball ability, you take Innate Attack and add some modifiers to it.

Fred Brackin...
Forum: Dungeon Fantasy Roleplaying Game 11-19-2017, 08:46 AM
Replies: 5
Views: 381
Posted By Gnomasz
Re: Changelings & Conversions

I'm not sure what you mean by a changeling. If it's something like a werewolf that controls it's change, I suggest pricing each form like druidic Beast Flight and keeping each form not-to-capable, so...
Forum: GURPS 11-19-2017, 08:12 AM
Replies: 11
Views: 678
Posted By Gnomasz
Re: Generic 2-page landscape A4 Character Sheet (comments/crits appreciated)

Maybe I'm biased because of my low-social games, but you could get rid of languages, TL, and Cultural Familiarities -- they fit nicely enough in advantages and disadvantages.

And speaking of...
Forum: GURPS 11-19-2017, 07:56 AM
Replies: 11
Views: 846
Posted By Gnomasz
Re: DF Magical Styles - about Energy Orbs

I'd say "no".
Judging by the guessed spirit of the rule, see the example on the same page: Fergus can invest up to 6 energy points per second, and no discount is mentioned, even though he's got...
Forum: GURPS 11-18-2017, 04:58 AM
Replies: 37
Views: 4,614
Posted By Gnomasz
Re: Pyramid #3/109: Thaumatology V

Uhm… Is Magical Toughening supposed to protect against spells like Dehydrate? From the description I'd say "yes" ("caused directly by magical spells"), but from the writeup in the table I'd say "no"...
Forum: Dungeon Fantasy Roleplaying Game 11-14-2017, 09:49 AM
Replies: 21
Views: 933
Posted By Gnomasz
Re: Dungeon Fantasy and HT Rolls -> Death

Just to show another view: I find the HT rolls very climax-building. First it's "oh no, oh no, he passed, we're doomed!" and then there's "woohoo, he didn't make it, we're alive!".
To be fair, I was...
Forum: Dungeon Fantasy Roleplaying Game 11-13-2017, 03:11 PM
Replies: 24
Views: 848
Posted By Gnomasz
Re: Spider Climb and Melee attacks.

A relevant question is: if the martial artist hangs from the ceiling, from their perspective their opponent is just as above as the martial artist is for the opponent. So does the martial artist...
Forum: Dungeon Fantasy Roleplaying Game 11-12-2017, 02:15 PM
Replies: 24
Views: 848
Posted By Gnomasz
Re: Spider Climb and Melee attacks.

I'd say the Postures Table doesn't have an "upside down" entry, so the player was right to expect there is no penalty (though it would be nice if he talked with you about it while creating the...
Forum: GURPS 11-11-2017, 03:26 PM
Replies: 14
Views: 988
Posted By Gnomasz
Re: Incantation Magic web app

Sweet!



Works for me (checked Damage with all modifiers in all possible combinations on Firefox 56.0 64-bit)
Forum: GURPS 11-11-2017, 12:33 PM
Replies: 11
Views: 678
Posted By Gnomasz
Re: Generic 2-page landscape A4 Character Sheet (comments/crits appreciated)

It looks great! I've been toying with the concept myself, but man, your sheet looks so much better than mine! Move and Size Modifier seem more relevant to fight than role-playing to me, but these are...
Forum: GURPS 11-11-2017, 05:23 AM
Replies: 14
Views: 988
Posted By Gnomasz
Re: Incantation Magic web app

Altered traits, too.

It would be nice if you could just type in the amount of SP a modifier adds, adding Extreme Regeneration took me a while of clicking.

It's still faster then typing it all...
Forum: GURPS 11-05-2017, 04:39 PM
Replies: 0
Views: 161
Posted By Gnomasz
[Incantation Magic] Path of Healing -- critique needed

My friendly neighborhood GM asked me to put together an incantation path for healers for our non-DF game. Transfiguration is supposed to stay a separate thing, and Destroy effects should not be able...
Forum: GURPS 11-04-2017, 05:50 PM
Replies: 11
Views: 458
Posted By Gnomasz
Re: Help finding something in GURPS Thaumatology

I haven't read Thaumatology cover to cover, but I'm quite sure the rule isn't there, if it isn't where Blind Mapmaker has suggested (yeah, I've also been looking for a rule like that). The energy...
Forum: Dungeon Fantasy Roleplaying Game 11-02-2017, 02:53 PM
Replies: 9
Views: 1,133
Posted By Gnomasz
Re: How about a bard, then?

So I've been thinking about an adventure for a team of closely trained adventurers with varying specialties and now I think I might do it with an all-bards team. This could alleviate the "problem" of...
Forum: GURPS 10-31-2017, 03:06 PM
Replies: 26
Views: 801
Posted By Gnomasz
Re: Time to Cast a Spell Question and comabt

Not really different, I'd just allow an advantage that works like Far Casting but for all spells, probably at around 5 point per level.
Forum: GURPS 10-30-2017, 05:12 PM
Replies: 26
Views: 801
Posted By Gnomasz
Re: Time to Cast a Spell Question and comabt

Overall, it's
[A's turn starts]A does stuff[A's turn ends]
[B's turn starts]B does stuff[B's turn ends]
[C's turn starts]C does stuff[C's turn ends]
[A's 2nd turn starts]A does stuff[A's turn...
Forum: GURPS 10-23-2017, 03:36 PM
Replies: 0
Views: 140
Posted By Gnomasz
[Incantation] Light and Continual Light

I finally get to try Incantation Magic in play in the upcoming campaign… and man, am I lost!
For starters, I'd like to illuminate my ways with magic, but I'm not sure how to create light and scale...
Forum: Dungeon Fantasy Roleplaying Game 10-21-2017, 08:07 PM
Replies: 21
Views: 1,296
Posted By Gnomasz
Re: I Smell a Rat battle maps (spoilers)

And if you don't like introducing anything new about it, you could just assume that Merle could've done it from the inside with magic. There has been some earth magic involved in making the dungeon...
Showing results 1 to 25 of 390

 
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