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Search: Posts Made By: smurf
Forum: GURPS 04-20-2018, 12:04 PM
Replies: 2
Views: 153
Posted By smurf
Re: Telekinetic Fencing

Look at Power Ups on embuements too.

There is no roll to pick up the sword.

You are limited by range, you may want to extend this.

Your TK level = your ST. So a ST 10 will require 10 levels...
Forum: GURPS 04-13-2018, 02:50 PM
Replies: 74
Views: 13,214
Posted By smurf
Re: Making the USSR Great Again!

Ruling by the stick can only exist for so long. The British Empire ruled by stick and eventually lost it all.

For me it was not the fault of an individual but crisis in the economic system. ...
Forum: GURPS 04-12-2018, 01:29 AM
Replies: 74
Views: 13,214
Posted By smurf
Re: Making the USSR Great Again!

1989 was the big shift. East German workers stormed the wall. Within months there were orchestrated independence from above to circumvent workers taking control. Most notably was the Romanian...
Forum: GURPS 04-11-2018, 03:37 AM
Replies: 74
Views: 13,214
Posted By smurf
Re: Making the USSR Great Again!

The USA did have Eugene Debs, Bill Haywood and Emma Goldman. Conversely there was the Pinkerton Agency, FBI and the first Red Scare. Also there was John Reed and Eugene O'Neill.

CLR James and...
Forum: GURPS 04-11-2018, 02:32 AM
Replies: 74
Views: 13,214
Posted By smurf
Re: Making the USSR Great Again!

There was competition between factories. One form was the piece rate over hourly wages. And there was the Aleksei Grigorievich Stakhanov and the Stakhanovite movement, employing Taylorist methods...
Forum: GURPS 04-09-2018, 07:10 AM
Replies: 74
Views: 13,214
Posted By smurf
Re: Making the USSR Great Again!

NATO was in 1949, the response was the Warsaw Pact. AFAIK the Russian economy was doing ok up until the '73 Crisis.

After WW2 all countries, agreed at Yalta and Potsdam to be placed under the...
Forum: GURPS 04-08-2018, 05:13 PM
Replies: 74
Views: 13,214
Posted By smurf
Re: Making the USSR Great Again!

In the post 73 oil crisis and dollar devaluation, Carter wins a second term.

His fiscal responsibility and need to cut carbon emissions of big guzzlers is seen as sensible. Reagan is seen as a...
Forum: GURPS 04-06-2018, 09:02 AM
Replies: 11
Views: 326
Posted By smurf
Re: [Basic] Disadvantage of the Week: Curious

There's this disk shape, about as wide as the span of your hand, about two knuckles deep and weighs between 1 and 2lbs. It has a large button on the top of it!

Aliens looking at odd earth...
Forum: GURPS 04-04-2018, 05:53 AM
Replies: 41
Views: 1,679
Posted By smurf
Re: Vote in my Campaign's Election

My knee jerk would be voting for the incumbent.

However, what are people talking about in the Saloons?

Or what do the women think (although they have no vote).

BTW is this akin to the 1632...
Forum: GURPS 03-31-2018, 03:35 PM
Replies: 76
Views: 2,415
Posted By smurf
Re: Stretching the bounds of typical fantasy races -OR- What makes an elf?

For me the elf can be +1dx and Ht, increased basic speed, skinny and maybe some imbue powers from PU1.
Forum: GURPS 03-27-2018, 03:23 PM
Replies: 53
Views: 1,280
Posted By smurf
Re: GM's PC

I found them useful in the form of flagging the PCs in the right direction if they get hopelessly lost. Or providing the transport to the next scene.

More often they are not present, maybe a...
Forum: GURPS 03-21-2018, 06:14 AM
Replies: 5
Views: 217
Posted By smurf
Re: cyberpunk implants price, advantage cost VS Ultra tech cost

For the sake of simplicity for all abilities used a character creation treat as 'free'.

It's the additional abilities you will need to worry about, after creation.
Forum: GURPS 03-20-2018, 04:07 PM
Replies: 26
Views: 986
Posted By smurf
Re: Is this Working as Intended or did i messed things up?

I always think that there should be a Mage Talent at 15pts per level.

I am not sure how or what the prerequisite skills would be. Writing and of course all the spells that are known to the...
Forum: GURPS 03-20-2018, 11:26 AM
Replies: 8
Views: 336
Posted By smurf
Re: Unliving

Ah, I was working on the full borg with brain in a bucket.

The partial cybernetics can be down with normal modifications. 7 of 9 can be done on a human template with various advantages: absolute...
Forum: GURPS 03-20-2018, 08:58 AM
Replies: 8
Views: 336
Posted By smurf
Re: Unliving

What about 'Perk' it.

Cyborg Brain, Brain can heal despite the Unhealing Disadvantage.
Prerequisite: Unhealing
Cost 1pt

To be fair, any Brain injury is going to need some serious medical...
Forum: GURPS 03-19-2018, 03:56 PM
Replies: 8
Views: 336
Posted By smurf
Re: Unliving

Unhealing total B160

at -30 pts is not a big deal for big point game Cyborgs.

Currently I have a template of the 'brain in the bucket' style Cyborg a la Ghost in the Shell spec but if I want to...
Forum: GURPS 03-19-2018, 12:39 PM
Replies: 8
Views: 336
Posted By smurf
Re: Unliving

Yes, Unhealing.

IIRC every 10pts knocks off a point of DR. It's not difficult to find scifi weapons, even pistols knocking bits off. I like the 30% off because if Cyborg characters want to go...
Forum: GURPS 03-19-2018, 11:26 AM
Replies: 8
Views: 336
Posted By smurf
Re: Unliving

Oops

Sorry o_O
Forum: GURPS 03-19-2018, 09:05 AM
Replies: 8
Views: 336
Posted By smurf
Unliving

If I use Unliving as a disadvantage for a Cyborg would the armour on the Cyborg be allowed to take a 30% limitation for its armour because if damaged the Cyborg will need to get it replaced or...
Forum: GURPS 03-19-2018, 05:08 AM
Replies: 37
Views: 1,014
Posted By smurf
Re: Ancient Near Eastern Monsters (with Serpentine, Reptilian and Dragonic themes)

You could start here:

List_of_reptilian_humanoids (https://en.wikipedia.org/wiki/List_of_reptilian_humanoids)

That includes:

Male


Boreas (Aquilon to the Romans): the Greek god of the...
Forum: GURPS 03-14-2018, 04:03 AM
Replies: 10
Views: 551
Posted By smurf
Re: Wall-climbing goats

I would go with perfect balance.

Climbing Talent.
Climbing Skill
Breath Control

Maybe Light Walk (prerequisite - Stealth)


Uneven Surfaces
Forum: GURPS 03-11-2018, 09:02 AM
Replies: 19
Views: 690
Posted By smurf
Re: Telekinesis - weapon attack at long range - penalties?

Yes the rules do state that there are range modifiers.

Even if you throw an object you will need to calculate range modifiers.
Forum: GURPS 02-27-2018, 01:55 PM
Replies: 17
Views: 492
Posted By smurf
Re: Hacking Question

Oh yeah, that sort of makes it nigh impossible.
Forum: GURPS 02-27-2018, 11:48 AM
Replies: 17
Views: 492
Posted By smurf
Re: Hacking Question

Where does it say that?

From my understanding Encryption is Basic or Secure. Getting a TL9 computer to run at Comp 8 is pretty difficult or expensive. Where as TL Comp 8 is fairly expensive...
Forum: GURPS 02-26-2018, 05:15 PM
Replies: 17
Views: 492
Posted By smurf
Re: Hacking Question

Quantum encryption is pretty much the Cosmic Power of encryption.

Of course cost is an issue. Nice to have these but wow are they expensive btw do you need it hardened and lighter too?

I was...
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