Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Search Forums

Showing results 1 to 25 of 4000
Search took 0.69 seconds.
Search: Posts Made By: evileeyore
Forum: GURPS Today, 02:23 AM
Replies: 10
Views: 249
Posted By evileeyore
Re: DF/DFRPG: What would an agent charge?

Sure, but if in DFRPG the PCs are wanting to hire someone to go selling for them, then you might want to do something more than just say "Oh, that's what Wealth is for" and shut them down.

Or not....
Forum: GURPS Today, 02:11 AM
Replies: 20
Views: 383
Posted By evileeyore
Re: World Building - Very Shallow Sea?

Good, because that's not what I said.

I said (paraphrasing) "Do you have other fantastic stuff? If so, don't worry about your Player's suspenders of disbelief." Generally if they can handle the...
Forum: GURPS Today, 12:02 AM
Replies: 44
Views: 705
Posted By evileeyore
Re: On being Feared

Charisma requires interaction, Social Regard does not.

In other words, just upon seeing you Social Regard triggers. With Charisma you have to talk to them, interact with them.


Sure, but...
Forum: Dungeon Fantasy Roleplaying Game Yesterday, 11:49 PM
Replies: 4
Views: 81
Posted By evileeyore
Re: To be readied or not to be, that is the question...

You mean All-Out Attack Double.


Exploits pg 30.


Yes. The Dueling Glaive normally doesn't have to be Readied after use unless you use it one-handed... then you need an 18 ST to AOA(Double)...
Forum: GURPS Yesterday, 02:05 PM
Replies: 13
Views: 232
Posted By evileeyore
Re: Blunt trauma through vehicle armor?

I don't see why not. It just takes the prerequisites several seconds to line everything up.
Forum: GURPS Yesterday, 12:37 PM
Replies: 20
Views: 383
Posted By evileeyore
Re: World Building - Very Shallow Sea?

Do you have elves in the world? Magic? Other such fantastical things?

Then don't worry about it.
Forum: GURPS Yesterday, 03:57 AM
Replies: 10
Views: 249
Posted By evileeyore
Re: DF/DFRPG: What would an agent charge?

They don't have contacts that they aren't paying for. If they did have contacts that did it for free, they'd have high Wealth.

Average and lower Wealth requires they pay for those contacts.
Forum: GURPS 09-17-2018, 03:41 PM
Replies: 44
Views: 705
Posted By evileeyore
Re: On being Feared

Actually based on my reading of it, that's a bit reversed.

To me:

Means it's no harder to Disguise than Social Stigma (would you add extra penalties to a Victorian woman disguising herself as a...
Forum: GURPS 09-17-2018, 03:35 PM
Replies: 44
Views: 705
Posted By evileeyore
Re: On being Feared

Then if she wants to stop being Feared, she needs to stop 'appearing' as a part of that group. Easy peasy.



Also, I endorse everyone else whose said, "Just make the flavor of the Reaction...
Forum: GURPS 09-17-2018, 02:00 PM
Replies: 10
Views: 249
Posted By evileeyore
Re: DF/DFRPG: What would an agent charge?

If he's pounding cobblestone wrangling hirelings, finding rumors, getting research down for the group, he's paid Day's Wages.

If he's exchanging loot for cash, half of the difference between what...
Forum: GURPS 09-17-2018, 01:56 PM
Replies: 44
Views: 705
Posted By evileeyore
Re: On being Feared

This is where you must ask yourself, "What she done to be Feared?"

Is this a totally new city where her Regard is due solely to dress? So if she 'dressed down' she could avoid being Feared. Of...
Forum: GURPS 09-17-2018, 01:39 PM
Replies: 7
Views: 233
Posted By evileeyore
Re: Creating "Push" from Firestarter

If it's a full on condition (like 'confused') it's an Affliction. Otherwise I'd call it some form of Signature. If powers are naturally Low/No Signature in world, this leaves it's tell. If they...
Forum: GURPS 09-17-2018, 12:00 AM
Replies: 56
Views: 1,552
Posted By evileeyore
Re: Kindly Necromancers

GURPS rules.


Well, now I think I see your problem.
Forum: GURPS 09-16-2018, 01:17 PM
Replies: 11
Views: 295
Posted By evileeyore
Re: standard mafig for DF help

My recommendation get Pyramid 3-60 Dungeon Fantasy III and use the Wizardry Refined article. That should solve 9/10ths of any potential "Wizards are breaking the world" problems.


If you aren't...
Forum: GURPS 09-16-2018, 01:06 PM
Replies: 18
Views: 605
Posted By evileeyore
Re: [Basic] Disadvantage of the Week: Fanaticism

Some still do. However, I have to admit it's very rare I meet a Player that has issues with fantasy violence, despite their own personal ethical codes.
Forum: GURPS 09-16-2018, 12:37 PM
Replies: 51
Views: 1,259
Posted By evileeyore
Re: [Basic] Is a quarterstaff obviously a weapon?

Having been hit by both shod and unshod staves, I never noticed much difference.




Lots of old folks in these parts (Central Florida) use walking sticks. You'ld probably get away it if you...
Forum: GURPS 09-16-2018, 12:29 PM
Replies: 40
Views: 747
Posted By evileeyore
Re: Anti-Drone defenses?

I really liked the anti-paparazzi clothing, make-up, and hair styles. That fits C-punk so well it hurts.


Other idea: Anti-drone drones. Sure this then becomes a "who's flying the most...
Forum: GURPS 09-15-2018, 02:47 PM
Replies: 4
Views: 210
Posted By evileeyore
Re: Morale in Combat?

Most people use the NPC Reaction chart and just throw various modifiers on the roll.
Forum: GURPS 09-13-2018, 06:45 PM
Replies: 56
Views: 1,552
Posted By evileeyore
Re: Kindly Necromancers

You know what I meant.

Yes, you can work towards the common good and personal gain. However when one's motives are purely personal gain and their actions do not benefit the common good, then...
Forum: GURPS 09-13-2018, 03:59 PM
Replies: 56
Views: 1,552
Posted By evileeyore
Re: Kindly Necromancers

There are two ways to determine if a Necromancer is 'good' or not:

Does raising the dead harm the soul? If no, then Necromancy is not inherently bad.

Is the Necromancer working for the common...
Forum: GURPS 09-13-2018, 03:52 PM
Replies: 11
Views: 339
Posted By evileeyore
Re: Lowered ear pain threshold, and high light sensitivity

I use some 'wrap-around' prescription sunglasses with very heavy UV filtering. I can stand very bright light, but I can't take the UV of even a very darkly overcast day.


(Which is why I suspect...
Forum: GURPS 09-13-2018, 02:32 PM
Replies: 36
Views: 1,769
Posted By evileeyore
Re: Body Language vs Detect Lies

This is true. I'll have to think on it.


Personally, Psychology would always be helpful. The 'feeling' I'd give out would be of a very shallow nature, along the lines of "You get the feeling...
Forum: GURPS 09-13-2018, 02:24 PM
Replies: 56
Views: 1,552
Posted By evileeyore
Re: Kindly Necromancers

Exactly in one game I'm in the religion in charge believes that the soul and body remain connected after death and to desecrate or defile the body cause the soul torment, even if it is in Paradise.
...
Forum: GURPS 09-13-2018, 02:48 AM
Replies: 11
Views: 339
Posted By evileeyore
Re: Lowered ear pain threshold, and high light sensitivity

Just treat it as Night Vision with "Mitigated by Equipment -80%". For instance:

Night-Adapted Vision 3lvls (Mitigated by Equipment, -80%) [1]




At least that 'feels' correct to me.
Forum: GURPS 09-12-2018, 08:04 PM
Replies: 14
Views: 436
Posted By evileeyore
Re: grappling & posture and grappling & letting go

Which is why I ignore nonsense rules. I know for a fact that takedowns can be performed on crawling individuals, the 'down' par terre position in Greco-Roman wrestling is famous for this!
Showing results 1 to 25 of 4000

 
Forum Jump

All times are GMT -6. The time now is 04:10 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2018, vBulletin Solutions, Inc.