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Search: Posts Made By: ericthered
Forum: GURPS Yesterday, 02:28 PM
Replies: 3,126
Views: 419,771
Posted By ericthered
Re: New Reality Seeds

No, there are not, unless you are running substantial differences from the book. Campaigns specifies there are 841 known earths, and furthermore says that 140 of the known worlds are on unreachable...
Forum: GURPS Yesterday, 11:18 AM
Replies: 15
Views: 414
Posted By ericthered
Re: using spaceships for battletech-style tactical mecha combat

what's the reference on this one? it looks very useful.
Forum: GURPS Yesterday, 10:24 AM
Replies: 17
Views: 411
Posted By ericthered
Re: Volumetric Sight

I would use a scanning sense. Detect doesn't let you 'see' anything with it, because scanning sense fills that role. You should probably get your GM to invent a new scanning sense as suggested in...
Forum: GURPS Yesterday, 10:14 AM
Replies: 18
Views: 508
Posted By ericthered
Re: How do I endure 2,000 degrees?

Ambient temperature you don't need to be protected from with DR. Attacks are a different matter. And they're tricky because as has been noted, they don't exactly scale with DR. As a GM I'd either...
Forum: GURPS Yesterday, 08:20 AM
Replies: 3,126
Views: 419,771
Posted By ericthered
Re: New Reality Seeds

The EU has a big budget, but the UK, France, and Germany all have bigger national budgets, and unlike the EU, they spend substantially on defense and security. Most of the EU budget is spent on...
Forum: GURPS Yesterday, 05:02 AM
Replies: 11
Views: 316
Posted By ericthered
Re: [Basic] Advantage of the Week (#48): Enhanced Move

Enhanced move frequently shows up as a trait for animals. A large number should have at least a half level and some have a full level.

when I use this trait I tend to use half levels extensively.
Forum: GURPS 01-15-2018, 12:05 PM
Replies: 17
Views: 374
Posted By ericthered
Re: Creature/Animal creation

Note that you can use the weight option to scale up and down as much as you want. You can make 10 lb wolves and 20,000 lb wolves.
Forum: GURPS 01-15-2018, 10:34 AM
Replies: 63
Views: 940
Posted By ericthered
Re: Zombie Template

Ok, so are you embracing "this is a movie zombie", or are you trying to embrace "super soldier with zombie-like features"? It seems that you're stuck somewhere between the two and the template...
Forum: GURPS 01-13-2018, 06:46 AM
Replies: 71
Views: 2,792
Posted By ericthered
Re: New Sci Fi Setting Seeds

That's not shown one way or another. There is a state I've heard called "baby hungry" where an individual wants a baby of their own. I've seen it in multiple individuals. The drive to reproduce is...
Forum: GURPS 01-12-2018, 11:36 AM
Replies: 228
Views: 6,415
Posted By ericthered
Re: Logistically Viable Weapons AtE

Bicycles are notable for needing roads, and slowing down when going up hill, especially when heavily loaded with gear.

On the other hand, they're going to be much easier to find than horses,...
Forum: GURPS 01-12-2018, 11:06 AM
Replies: 71
Views: 2,792
Posted By ericthered
Re: New Sci Fi Setting Seeds

VR has a few really good reasons to interact with the physical:

1) Their hardware is ultimately physical. They may live in minimalist pods, but their virtual environments are ultimately limited by...
Forum: GURPS 01-12-2018, 08:30 AM
Replies: 71
Views: 2,792
Posted By ericthered
Re: New Sci Fi Setting Seeds

A colony where Virtual Reality is common to the point that most people spend 90% of their time in it, and yet remains intensely interested in the physical world, increasing material resources,...
Forum: GURPS 01-11-2018, 10:55 AM
Replies: 228
Views: 6,415
Posted By ericthered
Re: Logistically Viable Weapons AtE

Anyway, I'm wrapping up my part in the cavalry tangent, I think its gone as far as it will go.

If I have 500 men to equip in the wasteland, I'd jump at the chance to equip some of them as...
Forum: GURPS 01-11-2018, 10:25 AM
Replies: 228
Views: 6,415
Posted By ericthered
Re: Logistically Viable Weapons AtE

Yeah, some of the statistics given are a little eyebrow raising. But the principle itself is never disputed: people have a hard time shooting other people, a far harder time than normal targets.
...
Forum: GURPS 01-11-2018, 07:43 AM
Replies: 64
Views: 2,320
Posted By ericthered
Re: Countering archers and bows?

A little bit of repeating what others have said:

Shields. Shields are an awesome counter to just about anything but guns and artillery. You point out that you can only block once. Shields don't...
Forum: GURPS 01-11-2018, 07:21 AM
Replies: 228
Views: 6,415
Posted By ericthered
Re: Logistically Viable Weapons AtE

I see a few gaping holes in your scenario:

1) RPG's often struggle with simulating mass combat realistically. This is generally because of issues with morale and willingness to kill. Big blocks of...
Forum: GURPS 01-11-2018, 06:59 AM
Replies: 37
Views: 1,025
Posted By ericthered
Re: Skill to Plan and Execute a Coup

"Revolution" and "Rebellion" are both colored terms that can be used to characterize just about any attempt at seizing power. "Coup" is a narrower term. It involves one group with some government...
Forum: GURPS 01-10-2018, 01:57 PM
Replies: 19
Views: 531
Posted By ericthered
Re: [Basic] Advantage of the Week (#47): Elastic Skin

Other possible specific limitations could include:

Can only change skin color
Can only change age (this came up in a thread a ways back)
Forum: GURPS 01-10-2018, 11:05 AM
Replies: 37
Views: 1,025
Posted By ericthered
Re: Skill to Plan and Execute a Coup

I suppose I was asking for the skill of timing the actual captures without alerting any of the targets. We're playing out the other parts of the coup. Right now this thread has me thinking that...
Forum: GURPS 01-10-2018, 09:20 AM
Replies: 18
Views: 624
Posted By ericthered
Re: Absolute Pitch = Costs how much

Now, if it IS worth a whole bunch in a specific campaign because of magic or something, that's an unusual background.
Forum: GURPS 01-10-2018, 09:16 AM
Replies: 37
Views: 1,025
Posted By ericthered
Skill to Plan and Execute a Coup

Last night my players executed an in-game Coup d'etat. Or rather a reverse version, arresting a band of conspirators with sizeable political power in the dead of night while their leader was out of...
Forum: Roleplaying in General 01-10-2018, 09:06 AM
Replies: 535
Views: 78,007
Posted By ericthered
Re: The World of Dreams

A weasel that mind controls mice into performing public shootings. Its a mouse world, obviously.
Forum: GURPS 01-10-2018, 09:03 AM
Replies: 19
Views: 531
Posted By ericthered
Re: [Basic] Advantage of the Week (#47): Elastic Skin

I don't find it that much work at all ... but to each his own. There are some people who would object to the "only" in "you have to multiply only twice"




I find that its a very useful...
Forum: GURPS 01-09-2018, 05:17 PM
Replies: 27
Views: 842
Posted By ericthered
Re: My personal fixes to rules I find weird.

by RAW wearing thick enough armor on your torso makes you immune to large area damage, as you're supposed to use the average of it and another value.

So I have ruled that unless the damage can...
Forum: GURPS 01-09-2018, 05:13 PM
Replies: 19
Views: 531
Posted By ericthered
Re: [Basic] Advantage of the Week (#47): Elastic Skin

True, but the base size of the advantage is very important. Compare the two builds with reduced time 4 on each of them (so it takes a mere one second to change). One costs 36 points, the other costs...
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