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Search: Posts Made By: Victor Maxus
Forum: GURPS 10-15-2016, 11:25 AM
Replies: 44
Views: 2,358
Posted By Victor Maxus
Re: Least genre most low powered GURPS game that you have run?

I've taken that a step further. I have a whole campaign of zombie survival with 25 point characters. I know some say a long running story line with low point characters may not be fun, but my...
Forum: GURPS 11-09-2015, 08:50 PM
Replies: 26
Views: 1,446
Posted By Victor Maxus
Re: Two-handed lift vs. bench press

For the record, it's best not to use yourself for any reason when determining what your strength would be in GURPS based on how much you can lift. Professional weight lifters do a lot of training,...
Forum: GURPS 10-16-2015, 07:57 PM
Replies: 4
Views: 247
Posted By Victor Maxus
Re: Helicopter Pilot

While high skill helps with amazing feats, one thing to remember is that it is not necessary to have a ridiculous skill to be successful all the time. That is to say, after all penalties are...
Forum: GURPS 10-12-2015, 09:00 PM
Replies: 20
Views: 820
Posted By Victor Maxus
Re: [Action] But less Action-y. (adapting Action 4 to noir or conspiracy)

I am a dire hard fan of Noir (I've seen The Maltese Falcon, Asphalt Jungle and Out of the Past a dozen times each) ((And I saw Double Indemnity when it played in the theaters last summer)). I sure...
Forum: GURPS 10-08-2015, 05:59 PM
Replies: 5
Views: 293
Posted By Victor Maxus
Re: Resisting Cycle Attack without defeating it

Thanks, this will help. I wasn't sure what a fair points would be and I wasn't sure if there were rules for this somewhere. I will go with the suggestions. thanks again.
Forum: GURPS 10-06-2015, 08:45 PM
Replies: 5
Views: 293
Posted By Victor Maxus
Resisting Cycle Attack without defeating it

My thought is this, taking a basic cyclic attack that hits once an hour for D6 damage for ten hours and can be resisted. But it does not stop if the HT roll is made, it just skips doing damage that...
Forum: GURPS 10-05-2015, 07:38 PM
Replies: 34
Views: 1,744
Posted By Victor Maxus
Re: ultra-tech sports?

For the most part, not much really. Look at sports such as Boxing, Baseball, Soccer and American Style Football, sports that have been around since TL 6, if not further back. The fundamentals have...
Forum: GURPS 10-01-2015, 07:58 PM
Replies: 48
Views: 2,084
Posted By Victor Maxus
Re: What's your favorite way to handle turn order in group combat?

I use the story telling technique. Just resolve the combats in order that best tell the story. It is not precise and most of the time breaks every rule that GURPS has on the topic, but it make for...
Forum: GURPS 09-17-2015, 09:21 PM
Replies: 32
Views: 1,419
Posted By Victor Maxus
Re: Draw Cut vs. Chop

Just a quick alternative. If the Draw Cut is designed to be a lighter striking blow, why not treat it as a type of defensive attack. It does less damage, but will give you a +1 defense because you...
Forum: GURPS 08-19-2015, 10:20 PM
Replies: 83
Views: 4,119
Posted By Victor Maxus
Re: Post-Apocalypse Firearms

A cut down, sawn off, double barrel shotgun is a must. Can't run around the wasteland without it.
Forum: GURPS 08-13-2015, 09:23 PM
Replies: 19
Views: 807
Posted By Victor Maxus
Re: [Basic] Lecherousness Vs. Uncontrollable Appetite

The simplest way to look at it is the trigger. The lecherous is triggered based on the appearance of potential victims. I know it does say extensive periods without encountering attractive people...
Forum: GURPS 08-13-2015, 08:58 PM
Replies: 29
Views: 1,461
Posted By Victor Maxus
Re: Low CP Characters: Start small, Grow often

Low point is my standard. 25 CP for medieval, 40 for horror and 50 for space explorers. But with mine they grow slowly, and my characters don't mind, in fact they enjoy it. They liked struggling...
Forum: GURPS 08-09-2015, 11:45 AM
Replies: 28
Views: 1,479
Posted By Victor Maxus
Re: The 100 CP Badass Challenge!

I and my players do this all the time. I am running a medieval area where the starting points were 25 (yup, 25) and they have worked their way up to 65. I have a survival horror setting with 40 CP...
Forum: GURPS 08-09-2015, 10:36 AM
Replies: 31
Views: 1,241
Posted By Victor Maxus
Re: Really Difficult Enemies

Bottom line, you are GM, it is up to you to check the player or check the campaign. If your adventures are over focused on combat and ignore most social interaction or investigation moments and you...
Forum: GURPS 07-23-2015, 11:01 PM
Replies: 68
Views: 6,455
Posted By Victor Maxus
Re: Post Your Characters!

Probably the most boring character on this post. But she is the main protagonist of a story I have been tinkering on for years. I often GURPS's my characters, I think it is a good Mary Sue test. ...
Forum: GURPS 07-16-2015, 09:07 PM
Replies: 15
Views: 753
Posted By Victor Maxus
Re: Mook Weapons, Scavengers and overhead.

Very fascinating point. There isn't much from a realistic stand point you can do about it. In real life, a lot of income was derived from loot. I think one solution is reducing prices further for...
Forum: GURPS 12-06-2014, 08:46 AM
Replies: 34
Views: 2,645
Posted By Victor Maxus
Re: What's the default way to build a doctor in GURPS?

To be honest, I don't see a problem with the system or have to change how things are done. GURPS is a game designed for high adventure and facing risks with heroic characters. If you can find a way...
Forum: GURPS 12-05-2014, 09:52 PM
Replies: 34
Views: 2,645
Posted By Victor Maxus
Re: What's the default way to build a doctor in GURPS?

When they say that a character should have a 12 skill level, what they are referring too is the idea that the 'Average' professional for just about any skill is 12. When GURPS character templates...
Forum: GURPS 12-03-2014, 08:25 PM
Replies: 48
Views: 3,311
Posted By Victor Maxus
Re: Sleeping in Armor

It might be different from person to person. I know for a fact I couldn't even fall asleep in armor unless I was completely exhausted. How do I know this? I can't even fall asleep with socks on my...
Forum: GURPS 04-19-2014, 04:02 PM
Replies: 23
Views: 1,048
Posted By Victor Maxus
Re: Poll -- Valid vow or not?

I agree with Not Another Shrubbery, it fits as a code of honor and reason why you would be hired for the job. If you were the type to give up so easily, so few would hire you for the job. So a...
Forum: GURPS 04-15-2014, 07:07 PM
Replies: 28
Views: 2,176
Posted By Victor Maxus
Re: GURPS Hunger Games

The books were great, liked the movies too.

FOXFACE 2016!!!!!
Forum: GURPS 04-13-2014, 10:46 PM
Replies: 75
Views: 6,864
Posted By Victor Maxus
Re: Sex Appeal and Erotic Arts

Sex appeal is used often in my campaigns, but they are far more socially focused than action based. We can go two or three gaming sessions without ever getting into combat. While the potential is...
Forum: GURPS 04-13-2014, 10:26 PM
Replies: 28
Views: 2,176
Posted By Victor Maxus
Re: GURPS Hunger Games

FOXFACE 2016!!!!
Forum: GURPS 07-01-2013, 09:35 PM
Replies: 6
Views: 426
Posted By Victor Maxus
Re: Does not stack attack modifier

Yeah, this sounds like a good comparison. I have given it a -20% modifier. It seems the best solution. Thanks again everyone.
Forum: GURPS 06-30-2013, 11:33 AM
Replies: 6
Views: 426
Posted By Victor Maxus
Re: Does not stack attack modifier

Hand waving may be the route to take. Make it like a 20% limitation or something, since overall, it reduces the effectiveness of the attack. Thanks anyway.
Showing results 1 to 25 of 358

 
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