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Search: Posts Made By: Ed the Coastie
Forum: GURPS 04-02-2018, 09:43 PM
Replies: 26
Views: 1,291
Posted By Ed the Coastie
Re: Doc Savage, GURPS Style

My go-to sources for Doc Savage (and, for that matter, pretty much anyone else) is "Doc Savage: His Apocalyptic Life" and the various essays on the Wold-Newton Universe webpage. Great stuff, that,...
Forum: GURPS 02-19-2018, 05:40 PM
Replies: 23
Views: 996
Posted By Ed the Coastie
Re: Logistically Viable Weapons Part 2: Electric Boogaloo Bullets (AtE)

I wrestled with firearm logistics for quite a while when working on my own AtE game. What I eventually wound up using was a "cottage industry" single-shot 12-gauge shotgun with a bayonet mount for...
Forum: GURPS 11-29-2017, 02:01 PM
Replies: 31
Views: 1,394
Posted By Ed the Coastie
Re: Magic in an After the End setting

When I began considering Symbol Magic, I was actually thinking about a lexicon based upon contemporary symbols...stuff like the hashtag for Communication, the Coca-Cola swoosh for Healing ("Coke adds...
Forum: GURPS 11-28-2017, 08:32 PM
Replies: 31
Views: 1,394
Posted By Ed the Coastie
Re: Magic in an After the End setting

I don't have that issue yet.

After giving the matter some additional thought, however, and rereading through my copy of GURPS Thaumatology, I'm currently leaning strongly towards Symbol Magic...
Forum: GURPS 11-28-2017, 10:06 AM
Replies: 31
Views: 1,394
Posted By Ed the Coastie
Magic in an After the End setting

I have an After the End game that I am starting to run, and one of the ideas for the game is that "magic has returned". I want something powerful enough to be useful, but no so over-the-top as to...
Forum: GURPS 05-28-2017, 05:12 PM
Replies: 24
Views: 1,067
Posted By Ed the Coastie
Re: What can you do with a smartphone?

So if I am reading the replies correctly, the general answer to the questions is "Not much." It doesn't really pose THAT much of a problem, because he has already come to that conclusion himself and...
Forum: GURPS 05-27-2017, 08:59 PM
Replies: 24
Views: 1,067
Posted By Ed the Coastie
What can you do with a smartphone?

During the character creation portion of my recent campaign, one of the players came up with an interesting character concept -- a hacker/gadgeteer who specialized in cell phones peripherals and...
Forum: Roleplaying in General 12-07-2016, 06:19 AM
Replies: 13
Views: 1,135
Posted By Ed the Coastie
Re: Earthdawn?

I had the opportunity to pick up a copy of Earthdawn a few months ago, with an eye towards cribbing the setting for use in my "Saga of the Eocene Exile" campaign arc. However, the initial...
Forum: Roleplaying in General 05-22-2014, 05:32 AM
Replies: 25
Views: 1,481
Posted By Ed the Coastie
Re: How Does the Cat Stay in the Bag?

It's just a game, guys...not a geology dissertation. I can get away with claiming a "hollow Earth" because it is, in fact, a feature of my setting; most people are aware that the Earth is hollow or...
Forum: Roleplaying in General 05-21-2014, 10:27 PM
Replies: 25
Views: 1,481
Posted By Ed the Coastie
How Does the Cat Stay in the Bag?

From the game I am working on, I have a premise that in 1828, then-President John Quincy Adams authorized a "Second Voyage of Discovery", this one heading north to check out the validity of John...
Forum: GURPS 03-16-2014, 10:13 PM
Replies: 38
Views: 2,069
Posted By Ed the Coastie
Re: Best Cities With "Undergrounds"

Cincinnati has the remains of a subway system (one of the first in the United States) that was abandoned before it was used.

Also, although it's not a major city, Minot (North Dakota) is...
Forum: GURPS 03-16-2014, 05:07 PM
Replies: 0
Views: 275
Posted By Ed the Coastie
Spellgate, Series 4

The fourth "season" of my long-running GURPS campaign will be starting soon. This time around, the character roster appears to be...

"Spider" -- An ex-military intelligence expert turned...
Forum: Traveller 03-08-2014, 02:40 PM
Replies: 4
Views: 409
Posted By Ed the Coastie
Grounded Modular Cutter Modules

This may sound like a dumb question...but how are the various modules positioned/placed groundside? I'm working on a bit of a "ruin" in which an assortment of modules had been grounded to form what...
Forum: Roleplaying in General 02-17-2014, 10:16 PM
Replies: 12
Views: 949
Posted By Ed the Coastie
Re: Odd GURPS campaign idea

The whole idea is based off of the "What if Symme's Hole was real?" premise and staying as true as possible to what he thought was there rather than trying to run GURPS Pellucidar.

(I've actually...
Forum: Roleplaying in General 02-17-2014, 06:18 PM
Replies: 12
Views: 949
Posted By Ed the Coastie
Odd GURPS campaign idea

What if John Symmes, Jr. was correct in that the Earth was hollow and there was a hole leading to it at the North Pole? And what if President John Quincy Adams had indeed managed to send an...
Forum: Roleplaying in General 02-17-2014, 06:15 PM
Replies: 174
Views: 6,100
Posted By Ed the Coastie
Re: Reasonable later inventions at earlier tech levels

True...but I figure that if railroads have been doing it for a couple of hundred years, it has a workable solution.
Forum: Roleplaying in General 02-17-2014, 06:14 PM
Replies: 174
Views: 6,100
Posted By Ed the Coastie
Re: Reasonable later inventions at earlier tech levels

*nodding* I remember reading that. It just occurs to me that it might have worked on a larger scale.
Forum: Roleplaying in General 02-17-2014, 03:37 PM
Replies: 174
Views: 6,100
Posted By Ed the Coastie
Re: Reasonable later inventions at earlier tech levels

Railroads. Wagons with flanged wheels for rolling along rails would not have been beyond the engineering capabilities of the Romans or Chinese. Nor would a "locomotive" that was essentially an...
Forum: GURPS 02-12-2014, 04:45 PM
Replies: 16
Views: 1,694
Posted By Ed the Coastie
Re: GURPS Ogre Factory States

I've been casting about for a campaign setting. This thread has me thinking about maybe revisiting my old "post-Factory States" setting.
Forum: GURPS 02-10-2014, 09:32 PM
Replies: 16
Views: 1,694
Posted By Ed the Coastie
Re: GURPS Ogre Factory States

I ran a short (6 or 7 sessions) campaign set in about 2200, in which the PCs were essentially "barbarians" in a post-Factory States setting. Fun campaign, and would probably have lasted longer except...
Forum: GURPS 02-04-2014, 09:05 PM
Replies: 16
Views: 985
Posted By Ed the Coastie
Re: Time for a SuperTemps update

No...she probably would have retired from active crime-fighting years ago. She is probably a member of the Coast Guard Auxiliary, though.
Forum: GURPS 02-03-2014, 10:07 AM
Replies: 5
Views: 346
Posted By Ed the Coastie
Re: GURPS 4e and Autoduel armor options

Most of what I have been fiddling with has been from old 1e stuff. (One of my PCs is a world-jumper originally from Steel, and he particularly likes the Autoduel parallel.) I'm not actually all that...
Forum: GURPS 02-02-2014, 09:23 PM
Replies: 5
Views: 346
Posted By Ed the Coastie
GURPS 4e and Autoduel armor options

In GURPS Autoduel, a vehicle could optionally have Surface-Hardened armor that raised PD at the expense of DR, or Honeycomed armor that raised DR at the expense of PD.

However, in GURPS 4e, there...
Forum: GURPS 02-02-2014, 08:57 PM
Replies: 16
Views: 985
Posted By Ed the Coastie
Time for a SuperTemps update

According to GURPS SuperTemps, Sea Hawk possesses the quirk "Claims she'll reveal her secret identity when the Seahawks win the Super Bowl".

Guess it's time for her to 'fess up.

I've been...
Forum: GURPS 01-08-2014, 09:55 PM
Replies: 138
Views: 6,832
Posted By Ed the Coastie
Re: The Flintstones's World's TL?

It ultimately depends on what the GM wants to do with the setting. I personally get a kick out of the "rationalization" process...it's an entertaining way for me to pass the time when on a road trip...
Showing results 1 to 25 of 2873

 
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