Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Search Forums

Showing results 1 to 25 of 4000
Search took 0.51 seconds.
Search: Posts Made By: ericbsmith
Forum: GURPS 04-18-2018, 09:38 PM
Replies: 61
Views: 1,680
Posted By ericbsmith
Re: High defenses in 4th edition

And this, right here, is the crux of the issue with the extremely high defenses with middling skill levels. You make it very difficult for the opponent to hit you, but you also make it impossible to...
Forum: GURPS 04-18-2018, 10:38 AM
Replies: 61
Views: 1,680
Posted By ericbsmith
Re: High defenses in 4th edition

Far more. Mathematically Deceptive Attack almost always gives increased chance to hit for the attacker[1]. In my experience players almost always juggle the Deceptive Attack penalty with hit...
Forum: Dungeon Fantasy Roleplaying Game 04-18-2018, 08:59 AM
Replies: 17
Views: 524
Posted By ericbsmith
Re: A Simplified Heroic Archer

In my first DF game my Archer player was having issues with his combat effectiveness. Heroic Archer adds a lot, and the Dual Bow Attack dramatically increases his effectiveness. However, Heroic...
Forum: GURPS 04-18-2018, 08:10 AM
Replies: 61
Views: 1,680
Posted By ericbsmith
Re: High defenses in 4th edition

No, they're not. But, basically, if you are equally skilled you have the breakdown is roughly 45%/45%/10% - 45% of the time you will succeed with a MoS of 1+, 45% the defender will succeed with a MoS...
Forum: GURPS 03-27-2018, 07:24 PM
Replies: 53
Views: 1,280
Posted By ericbsmith
Re: GM's PC

There are three main warning signs I look for in a game that tell me it's going to go wrong.

1) A GM PC. The GM already has more "game time" than any other player, since he's the central focus of...
Forum: GURPS 03-27-2018, 01:00 AM
Replies: 44
Views: 1,211
Posted By ericbsmith
Re: Spaceships Seem Pretty Cheap

That's the difference between a theoretical production run space shuttle and taking all of the R&D costs of just 5 prototype vessels, only 4 of which were flight capable, and spreading that cost...
Forum: GURPS Character Assistant 03-25-2018, 08:03 AM
Replies: 2
Views: 284
Posted By ericbsmith
Re: Dungeon Fantasy 3 Data File - Halfling

There are two Halfling templates in the Dungeon Fantasy 3 data file, "Halfling" and "Halflings." The first is the racial template, the second is an "power-up" template allowing you to increase or...
Forum: GURPS 03-21-2018, 08:37 AM
Replies: 887
Views: 115,703
Posted By ericbsmith
Re: GURPS Spaceships Design Spreadsheet

Yup, Spaceships has had extensive errata. Where possible I try to make sure the sheet is updated to the errata.

I believe that was a typo on my part. The sheet is showing the correct 3dx5 for a...
Forum: GURPS 03-21-2018, 06:25 AM
Replies: 887
Views: 115,703
Posted By ericbsmith
Re: GURPS Spaceships Design Spreadsheet

Having looked at it again, this isn't so much an "incorrect" application as it is a possible errata, where I had to make a choice and choose for Improved to affect guns (and thus double their RoF)....
Forum: GURPS 03-21-2018, 02:33 AM
Replies: 887
Views: 115,703
Posted By ericbsmith
Re: GURPS Spaceships Design Spreadsheet

The "Output" sheet will be based on whatever ship is loaded or created in the "Design Table" sheet.


This looks to be an oversight on my part, as the Control Room computers Complexity should be...
Forum: Trading Post 03-15-2018, 03:11 PM
Replies: 0
Views: 125
Posted By ericbsmith
WTS [eBay] Traveller Cardboard Heroes

Sets 1-3 of the Traveller Cardboard Heroes

https://www.ebay.com/itm/GURPS-Traveller-Cardboard-Heroes-Sets-1-2-3-Uncut-Steve-Jackson-Games-SJG/323141162513?hash=item4b3cb6d611:g:n0oAAOSwADtaqMF4
Forum: GURPS 03-03-2018, 05:04 PM
Replies: 24
Views: 842
Posted By ericbsmith
Re: Ternary Computers

Yes & No. If you have the two types of systems working side-by-side you'll certainly have compilers that can compile to either standard, as we currently do with Linux, Mac, and Windows, x86, x64, and...
Forum: GURPS 03-03-2018, 03:26 PM
Replies: 24
Views: 842
Posted By ericbsmith
Re: Ternary Computers

Really there's not an advantage to systems other than binary, and some serious drawbacks. Binary is essentially "Power On" and "Power Off." Other systems were looked into, where you would use...
Forum: GURPS Character Assistant 03-03-2018, 01:04 AM
Replies: 2
Views: 366
Posted By ericbsmith
Re: Problems with Ultra-Tech melee weapons

In this case the easiest way is to just Edit the Naginata to include Sword Class Quality in the mods() tag.

Alternatively you can just add a sword to the character, add the modifiers you want to...
Forum: GURPS Character Assistant 03-02-2018, 12:12 PM
Replies: 7
Views: 232
Posted By ericbsmith
Re: Divorcing Magery from Skill Ranks

If it's an existing character you will need to resynchronize Attributes and Advantages for the changes to take effect.
Forum: GURPS Character Assistant 03-02-2018, 05:59 AM
Replies: 7
Views: 232
Posted By ericbsmith
Re: Divorcing Magery from Skill Ranks

Magery has always been a tough one due to the complexity of tracking Magery with different limitations for different colleges and other limitations. Dropping the following into a custom datafile and...
Forum: GURPS Character Assistant 02-28-2018, 09:27 AM
Replies: 1
Views: 195
Posted By ericbsmith
Re: Applying additive modifications after multiplicative modifiers

Modifiers can be given a tier() tag, IIRC from tier(5) down to tier(-5). Modifiers without a tier tag are treated as having tier(0).

GCA will process all modifiers starting from the bottom tier...
Forum: GURPS Character Assistant 02-24-2018, 04:51 PM
Replies: 2
Views: 204
Posted By ericbsmith
Re: Empty Weight

Most containers use empty weight. The exception to that would be firearms, which use loaded weight, and there is not a way to automatically adjust a weapon's weight to it's empty weight.
Forum: GURPS Character Assistant 02-21-2018, 08:04 PM
Replies: 1
Views: 215
Posted By ericbsmith
Re: Adding an activation to an Innate Attack

The "Roll to use" that is displayed under some advantages (e.g. Active IR or Telepathy) or is a function of the character sheet.

It looks like once a trait is placed on the combat tables because...
Forum: GURPS Character Assistant 02-19-2018, 06:42 PM
Replies: 3
Views: 261
Posted By ericbsmith
Re: Clicking on Edit buttons causes GCA to Hang

Did you have GCA installed before, and do you have multiple monitors? Because this error pops up a lot when you have multiple monitors and the Edit or other sub-windows are actually opening up off...
Forum: GURPS Character Assistant 02-13-2018, 09:59 AM
Replies: 5
Views: 233
Posted By ericbsmith
Re: Symptoms in GCA

The Modifier button is shown in the Modifier window; it's the small Hammer & Wrench icon in the lower-right next to the Edit button. Simply select the modifier you want to add a modifier to and then...
Forum: GURPS Character Assistant 02-12-2018, 12:17 AM
Replies: 73
Views: 4,421
Posted By ericbsmith
Re: GCA and Dungeon Fantasy RPG

Note: "Clerical" spells are from the Basic Set and are the "generic" treatment of PI spells. "Holy" spells are specifically from Dungeon Fantasy, and follow any special case rules from DF. The...
Forum: GURPS 02-08-2018, 03:55 AM
Replies: 887
Views: 115,703
Posted By ericbsmith
Re: GURPS Spaceships Design Spreadsheet

I've been intending to release this update for a while, but real life got in the way. There aren't a lot of big changes, just a few small ones and a few minor improvements. In addition to updating...
Forum: GURPS Character Assistant 02-08-2018, 03:51 AM
Replies: 6
Views: 349
Posted By ericbsmith
Re: First Aid default problem

That error happens if you don't put the quotes around the skill name exactly as shown above.
Forum: Traveller 02-05-2018, 08:53 PM
Replies: 10
Views: 1,234
Posted By ericbsmith
Re: JTAS SJG version

Marc Miller did a Kickstarter called Grognard (https://www.kickstarter.com/projects/traveller5/grognard-ruminations-on-40-years-in-gaming) to publish a book of Loren K. Wiseman's Traveller...
Showing results 1 to 25 of 4000

 
Forum Jump

All times are GMT -6. The time now is 08:19 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2018, vBulletin Solutions, Inc.