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Search: Posts Made By: Gold & Appel Inc
Forum: GURPS 11-24-2017, 12:29 PM
Replies: 361
Views: 24,874
Posted By Gold & Appel Inc
Re: Campaign: Facets

AURELIA: We should steal a dirigible because it would be really useful for [piracy and smoking crack and ... reasons!]

ALMOST EVERYBODY ELSE: No that's a bad idea that we should definitely not do....
Forum: GURPS 11-19-2017, 06:15 AM
Replies: 361
Views: 24,874
Posted By Gold & Appel Inc
Re: Campaign: Facets

My PC was originally conceived as a pretty okay guy, but I sort of began to fill the "moral center" niche after the rest revealed themselves as more or less ruthless pragmatists after the first...
Forum: GURPS 11-01-2016, 07:21 AM
Replies: 361
Views: 24,874
Posted By Gold & Appel Inc
Re: Campaign: Facets

I forget who said it, but, "Each of us is born into this world naked, screaming, and covered in blood. And the fun doesn't have to stop there!" ;]
Forum: GURPS 09-03-2016, 08:59 AM
Replies: 20
Views: 1,256
Posted By Gold & Appel Inc
Re: Your favorite Dungeon Fantasy moments?

From the first session of my first-ever GURPS DF game (GMd by zino@Here):

OTHER PLAYER'S THIEF PC: [whispering] "I think I hear about ten or twelve guards on the other side of this door, guys. We...
Forum: GURPS 08-25-2016, 03:51 AM
Replies: 34
Views: 1,312
Posted By Gold & Appel Inc
Re: GURPS Shadowrun

You might enjoy this (http://www.denvergurps.com/forum/index.php?topic=52.0).
Forum: GURPS 08-16-2016, 03:48 AM
Replies: 4
Views: 421
Posted By Gold & Appel Inc
Re: DF Adventure Hook: The Troll of Nolm

+1. This works better as a plot hook for a non-DF game where the PCs are clever children or something, either in a wainscot fantasy or open magic period setting.

For bonus fairy tale points, let...
Forum: GURPS 08-01-2016, 07:48 AM
Replies: 23
Views: 630
Posted By Gold & Appel Inc
Re: No addiction?

In GURPS terms, no addictions is worth [0]. Bothering to note it on a character sheet would be like writing down, "No Bad Temper [0]," "Has Two Hands [0]," etc.
Forum: GURPS 07-30-2016, 11:42 AM
Replies: 32
Views: 1,094
Posted By Gold & Appel Inc
Re: Sectarianism in DF

*G&A blinks and keeps some distance*
Forum: GURPS 07-28-2016, 12:10 PM
Replies: 32
Views: 1,094
Posted By Gold & Appel Inc
Re: Sectarianism in DF

Yes, I am. In my humble opinion, they are both elements of fantasy fiction.



That's fine. I'm not here to convert anybody.
Forum: GURPS 07-28-2016, 04:15 AM
Replies: 32
Views: 1,094
Posted By Gold & Appel Inc
Re: Sectarianism in DF

I think that you are using the words good, evil, and real in the same paragraph. How do you even reconcile that? Either you want realism in your game or you don't.
Forum: GURPS 07-25-2016, 11:24 AM
Replies: 35
Views: 1,484
Posted By Gold & Appel Inc
Re: Post Apocalyptic Events for Supers Campaign

2020: A brilliant but mad gadgeteer operating out of a remote island in the southwest Pacific manages to invent a machine that opens a continuous dark fog portal to the dimension that Lovecraftian...
Forum: GURPS 07-25-2016, 10:51 AM
Replies: 8
Views: 495
Posted By Gold & Appel Inc
Re: need veteran help to assign point value

Space flight is a +50% Enhancement.



Depends on what you mean by, "enough." This force field will barely make the user blaster-resistant on its own, but if they can also wear conventional armor...
Forum: GURPS 07-23-2016, 11:27 AM
Replies: 19
Views: 794
Posted By Gold & Appel Inc
Re: Alien Psychology

So add Bad Temper and/or Loner to the negative Fright Check results table. Got something closer?
Forum: GURPS 07-23-2016, 02:51 AM
Replies: 19
Views: 794
Posted By Gold & Appel Inc
Re: Alien Psychology

Sure, but this is GURPS. If you want them fearful but tolerant, don't give them Intolerance.
Forum: GURPS 07-22-2016, 07:34 PM
Replies: 19
Views: 794
Posted By Gold & Appel Inc
Re: Alien Psychology

Sounds like Xenophobia to me.
Forum: GURPS 07-22-2016, 11:56 AM
Replies: 14
Views: 850
Posted By Gold & Appel Inc
Re: Racial template for Graham, Road Warrior

With you so far.



Injury Tolerance (No Neck) [5].



Extra HP, or Ablative DR.
Forum: GURPS 07-15-2016, 05:35 AM
Replies: 98
Views: 2,915
Posted By Gold & Appel Inc
Re: Best Attribute Buff

HT +30 all the way. I'll spend the rest of my 200-year-long life seducing supermodels with my default Sex Appeal, winning marathons, and winning bar bets by drinking mere mortals under the table...
Forum: GURPS 06-22-2016, 12:01 PM
Replies: 86
Views: 4,335
Posted By Gold & Appel Inc
Re: Capebusters -- brainstorming a single-setting game

If you want to get technical here, Odysseus (Ulysses) was actually the great-grandson of Hermes (Mercury), so not exactly 100% mortal. Most of the heroes of the Iliad weren't.
Forum: Roleplaying in General 06-22-2016, 11:45 AM
Replies: 552
Views: 91,708
Posted By Gold & Appel Inc
Re: The World of Dreams

RL Context: Brought a new girl home who I've been trying to seduce for months. She stayed over for the night only on the condition that I absolutely not fail to wake her up at 10am for a job...
Forum: GURPS 06-15-2016, 10:16 AM
Replies: 63
Views: 3,493
Posted By Gold & Appel Inc
Re: Statting heroes from the Trojan War?

Yeah, I'd start around 500 for Diomedes, and then start considering Patrons...
Forum: GURPS 06-15-2016, 07:19 AM
Replies: 63
Views: 3,493
Posted By Gold & Appel Inc
Forum: GURPS 06-13-2016, 09:49 AM
Replies: 452
Views: 51,230
Posted By Gold & Appel Inc
Re: Ordinary People: Characters [0] to [-50]

Yes, but you're still [50] over the thread topic there.
Forum: GURPS 06-12-2016, 05:17 AM
Replies: 452
Views: 51,230
Posted By Gold & Appel Inc
Re: Ordinary People: Characters [0] to [-50]

Take another look at the thread title. ;]
Forum: GURPS 06-11-2016, 06:27 AM
Replies: 452
Views: 51,230
Posted By Gold & Appel Inc
Re: Average People: Characters [0] to [-50]

Oh yeah, you could totally go that route, too. Pretty much anything scary and/or invasive works here, depending on campaign genre and flavor.



That's true. Thanks for reminding me.



Yeah,...
Forum: GURPS 06-10-2016, 02:42 PM
Replies: 11
Views: 671
Posted By Gold & Appel Inc
Re: Bedouins for DF help.

I'd personally just call them slightly-modified Scouts and swap out some skill points from the template for Riding (Equine) and related Techniques, but I'm lazy so take that with a grain of salt. ;]...
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