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Search: Posts Made By: Landwalker
Forum: GURPS 05-04-2016, 10:39 AM
Replies: 35
Views: 1,403
Posted By Landwalker
Re: List Your MacGuffins!

Indeed. What I always think of when I think of a MacGuffin is the briefcase from Pulp Fiction, which exists for the sole purpose of moving along the Vincent/Jules plot (and, later, the Ringo/Yolanda...
Forum: GURPS 04-29-2016, 11:58 AM
Replies: 20
Views: 749
Posted By Landwalker
Re: Taking 1x damage in one move?

That's mostly-correct. Taking more than twice the amount of injury (I think in a single blow, but I'm not certain) necessary to cripple a limb or extremity (which isn't quite the same as "takes 1xHP...
Forum: GURPS 04-29-2016, 11:29 AM
Replies: 20
Views: 749
Posted By Landwalker
Re: Taking 1x damage in one move?

I'm guessing this whole thing, if not a poorly-considered house rule, is being caused by a gross misunderstanding if the usual HP and death rules: That is, the rule that once you reach 0 HP, you...
Forum: GURPS 04-28-2016, 02:25 PM
Replies: 12
Views: 436
Posted By Landwalker
Re: Feedback Please: Cleric's Black Box for spending CP

Since I'm sure someone else will bring it up, I'll go ahead and get it out of the way: Is there a particular reason you want to tackle the situation from this specific angle instead of using the...
Forum: GURPS 04-27-2016, 07:21 AM
Replies: 36
Views: 1,714
Posted By Landwalker
Re: [Practicum] Procedural World-Building Test Run

Yes, the system is definitely geared towards a world in which the lands beyond the horizon are either entirely unknown (not yet generated), or partially unknown (you can only generate part of the...
Forum: GURPS 04-26-2016, 03:00 PM
Replies: 36
Views: 1,714
Posted By Landwalker
Re: [Practicum] Procedural World-Building Test Run

Chapter 8

Climate and Terrain

This is going to be an extension of the Semi-Civilized (Humans) [Historical] hills region to the west of our poor dwarves.

3d6 (10) shows that this will be...
Forum: GURPS 04-25-2016, 03:19 PM
Replies: 36
Views: 1,714
Posted By Landwalker
Re: [Practicum] Procedural World-Building Test Run

At this point, I'll probably have a few more chapters and then wrap this up. I want to fill in the gaps in the bottom left and right of the map, the gap in the top left, and get one "layer" of ocean...
Forum: GURPS 04-25-2016, 03:09 PM
Replies: 36
Views: 1,714
Posted By Landwalker
Re: [Practicum] Procedural World-Building Test Run

Chapter 7

From now, I'm going to be determining Climate and Terrain first, and then determining size. This ordering just feels better for me, particularly when it comes to things like extending...
Forum: GURPS 04-25-2016, 01:52 PM
Replies: 36
Views: 1,714
Posted By Landwalker
Re: [Practicum] Procedural World-Building Test Run

It's very possible... those ice demons do get up to all kinds of chicanery.

The system is definitely skewed towards hazardous, especially depending on how certain themes are interpreted, but for a...
Forum: GURPS 04-25-2016, 09:15 AM
Replies: 36
Views: 1,714
Posted By Landwalker
Re: [Practicum] Procedural World-Building Test Run

Chapter 6

Determine Size

(3d6 > 8 | 1d6-2, 1d6-3 > 1,1) A teeny Tiny region, only a day across in all directions (actual results were zeroes, but the minimum is 1, of course).

Climate and...
Forum: GURPS 04-25-2016, 05:18 AM
Replies: 36
Views: 1,714
Posted By Landwalker
Re: [Practicum] Procedural World-Building Test Run

Ah, you are correct! It should be Wilderness, I just screwed up labeling it on the map. I will correct that in the next round.

And also, glad that you're enjoying it!
Forum: GURPS 04-24-2016, 08:09 PM
Replies: 36
Views: 1,714
Posted By Landwalker
Re: [Practicum] Procedural World-Building Test Run

Chapter 5

Determine Size

(3d6 > 14 | 4d6,2d6 > 18,8) Our newest entrant will be a Large, 18-day by 8-day region. That's going to be about the largest region yet, so it should probably either...
Forum: GURPS 04-24-2016, 04:06 PM
Replies: 36
Views: 1,714
Posted By Landwalker
Re: [Practicum] Procedural World-Building Test Run

Chapter 4

The chapter in which I cross my fingers and hope things start warming up in the non-diabolic sense.

Determine Size

Another Small region! (3d6 > 12) But a rather large Small...
Forum: GURPS 04-24-2016, 01:48 PM
Replies: 36
Views: 1,714
Posted By Landwalker
Re: [Practicum] Procedural World-Building Test Run

Good to know! Thank you for that information. I guess, then, one of the remaining two branches that converge at Snow Elf City will also be an "inflow" branch. We'll have to wait to find out which...
Forum: GURPS 04-24-2016, 12:06 PM
Replies: 36
Views: 1,714
Posted By Landwalker
Re: [Practicum] Procedural World-Building Test Run

Yeah, that's what I'm thinking for the most part as well. Switzerland, Colorado, and some similar locales were all examples I was contemplating as this has been coming together.


Indeed! I...
Forum: GURPS 04-24-2016, 08:46 AM
Replies: 36
Views: 1,714
Posted By Landwalker
Re: [Practicum] Procedural World-Building Test Run

Chapter 3: The Second Second Region

Alright, it's time to move this long some more. Get excited. Or don't. According to my dice roller, the actual plan is "Get cold."

For the next region,...
Forum: GURPS 04-24-2016, 06:24 AM
Replies: 36
Views: 1,714
Posted By Landwalker
Re: [Practicum] Procedural World-Building Test Run

Good to know! So maybe our Snow Elves are doing a fair amount of sheep-and-goat-herding (for wool and milk/cheese), along with a bustling business of using barley and/or potatoes to produce (and...
Forum: GURPS 04-23-2016, 07:21 PM
Replies: 36
Views: 1,714
Posted By Landwalker
Re: [Practicum] Procedural World-Building Test Run

Chapter 2: The First Second Region

With the first region out of the way, it's time to transition into the "adding new regions" rules, which work slightly differently in order to maintain some...
Forum: GURPS 04-23-2016, 05:54 PM
Replies: 36
Views: 1,714
Posted By Landwalker
Chapter 1: The First Region

Chapter 1: The First Region

Joe's recommendation for starting the first region, if you want a "standard Western Europe-style fantasy world", is to simply declare that region's climate to be...
Forum: GURPS 04-23-2016, 05:52 PM
Replies: 36
Views: 1,714
Posted By Landwalker
[Practicum] Procedural World-Building Test Run

Well, it's been a long time since I've haunted these... haunts. But Joe's GURPS blog (http://forums.sjgames.com/showthread.php?t=140998) has managed to drag me back out of my cave. I find what he's...
Forum: GURPS 01-21-2016, 03:54 PM
Replies: 98
Views: 8,644
Posted By Landwalker
Re: Shooting Dice Blog with GURPS content

You know, I typed "Sam Snead" and then looked at it for probably four solid minutes thinking, "Something about this looks wrong..." But I couldn't figure out what it was, and didn't want to bother...
Forum: GURPS 01-21-2016, 01:31 PM
Replies: 98
Views: 8,644
Posted By Landwalker
Re: Shooting Dice Blog with GURPS content

I believe you'll want this link (http://www.tv.com/shows/miami-vice/the-hit-list-1-107575/). The setup starts around 7:48, although the "actual scene" in question starts closer to 8:40 or so.
...
Forum: GURPS 01-03-2016, 11:06 AM
Replies: 8
Views: 334
Posted By Landwalker
Re: My First GURPS Anniversary

I obviously can't speak for Minuteman, but I love those. Often I've picked up a GURPS book for the first time and, before getting far into the rules, just read the vignettes in sequence to check...
Forum: GURPS 12-17-2015, 07:04 AM
Replies: 31
Views: 1,151
Posted By Landwalker
Re: GURPS as a Competitive Game

The problem, when you really get into the PvP side of GURPS, is not people spending points on non-combat skills and advantages. It's people using non-combat disadvantages that effectively do not...
Forum: GURPS 12-15-2015, 08:03 PM
Replies: 31
Views: 1,151
Posted By Landwalker
Re: GURPS as a Competitive Game

Yes, unfortunately, after a period of prolonged inactivity, a game is automatically deleted. The GM can undelete it.

There are (and have been) a number of other GURPS arena games on RPOL. For my...
Showing results 1 to 25 of 961

 
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