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Search: Posts Made By: benz72
Forum: GURPS 08-04-2017, 05:09 PM
Replies: 42
Views: 1,201
Posted By benz72
Re: [Magic] Area Spells and Large Subjects

Quite possible, and in doing so some other mechanic may break (ref 'can of worms' above).
Forum: GURPS 08-04-2017, 05:08 PM
Replies: 42
Views: 1,201
Posted By benz72
Re: [Magic] Area Spells and Large Subjects

Not saying this is wrong, but why SHOULDN'T explosions work like this? If someone is hit with twice as many fragments they might reasonably be expected to take twice as much damage. q.v. shotgun...
Forum: GURPS 08-03-2017, 04:28 PM
Replies: 42
Views: 1,201
Posted By benz72
Re: [Magic] Area Spells and Large Subjects

Resolution for the large creature-area damage issue should be consistent with the normal damage rules. My instinct is to have the number of occupied hexes apply their attacks separately.
Forum: GURPS 07-31-2017, 10:10 PM
Replies: 49
Views: 1,293
Posted By benz72
Re: Age of Sail: Identifying Skills for a Midshipman

For my $0.02

I'd add Boating skill to cover usage of the ship's boats, a distinct skill from shiphandling.

Area Knowledge for his home port is probably in order unless they are conspicuously...
Forum: GURPS 07-17-2017, 06:57 PM
Replies: 48
Views: 2,519
Posted By benz72
Re: GURPS 4th edition shotgun

What is your opinion of the 1/2D rule for all ranged weapons?
Forum: GURPS Character Assistant 07-09-2017, 10:32 AM
Replies: 2
Views: 195
Posted By benz72
Re: Modifiers window not showing

Thank you very much
Forum: GURPS 07-08-2017, 04:36 PM
Replies: 108
Views: 5,059
Posted By benz72
Re: New Technique of the Week: an ongoing thread

Sure... but the one that this really makes me think of is Navigation (harbor/river pilot) bonus to navigation in your specific body of water. you know where all the currents are and what the traffic...
Forum: GURPS 07-06-2017, 07:14 PM
Replies: 2
Views: 187
Posted By benz72
Current skills at Techniques?

I was recently wondering if Shadowing was more appropriately a technique of stealth or a skill in its own right.
It already defaults to Stealth-4 and seems to be pretty narrowly focused.
?...
Forum: GURPS Character Assistant 07-06-2017, 07:00 PM
Replies: 2
Views: 195
Posted By benz72
Modifiers window not showing

Sorry to trouble the group, but has anyone else had this happen?
Opening any advantage, equipment, &c. then clicking the Modifiers button, either directly or through the Full Edit menu seems to have...
Forum: GURPS 06-25-2017, 04:41 PM
Replies: 10
Views: 489
Posted By benz72
Re: Random Hits: roll on tables before rolling to hit?

Another option is simultaneity. E.g.
3 black dice (for attack), 3 white dice (for location), N red dice (for damage)

Roll all at once, the strength and location of the melee attack is known to...
Forum: GURPS 06-19-2017, 07:37 PM
Replies: 22
Views: 864
Posted By benz72
Re: Requesting ideas for a new campaign.

I would think that the campaign choice would be best informed by the aspect of GURPS you wish to display.
Are you looking to highlight the realism? (Hmm... a magical glaive, too bad I only use a...
Forum: GURPS 05-21-2017, 10:15 PM
Replies: 46
Views: 3,295
Posted By benz72
Re: Pyramid #3/103: Setbacks

Or perhaps article appropriate Cardboard Hero graphics suitable for printing and playing with whatever new NPCs, items, small vehicles, &c. are described in the text?

Pretty please?
Forum: GURPS 02-17-2017, 11:56 PM
Replies: 69
Views: 2,501
Posted By benz72
Re: Detection and analysis of jamming by the Coast Guard

That freq and others. It costs nothing to make the calls, attempts to clarify the situation and, even if not SOP (which it probably is), is a common sense move. Very low odds of them not attempting...
Forum: GURPS 02-17-2017, 11:19 PM
Replies: 69
Views: 2,501
Posted By benz72
Re: Coast Guard response to distress call on Jewell Island, ME

I would be VERY surprised to discover that a buoy tender had a sniper aboard.

As for where the cutter would be... look at the season and the repair cycle of the cutter. It is possible she is in a...
Forum: GURPS 01-01-2017, 01:26 AM
Replies: 40
Views: 2,401
Posted By benz72
Re: Pyramid articles you want to see

A collection of descriptions of real world places and phenomena that inspire mysticism

e.g. Catatumbo lightning, Auroras, St. Elmo's Fire &c.
Forum: GURPS 10-21-2016, 03:29 PM
Replies: 22
Views: 999
Posted By benz72
Re: Wealth (Starting Wealth Only -X%)

Good point, but I think I'll just disallow trading points for money post start. Money will come in per the story, CP will come in normally.
Forum: GURPS 10-21-2016, 03:27 PM
Replies: 22
Views: 999
Posted By benz72
Re: Wealth (Starting Wealth Only -X%)

Thanks, -50% makes sense. I think I'll use that.
Forum: GURPS 10-21-2016, 03:13 PM
Replies: 22
Views: 999
Posted By benz72
Re: Wealth (Starting Wealth Only -X%)

quite true, as far as it goes, but what I was trying to convey was a sense of impact/loss was important in situations where they abandoned the gear.


That is sort of the crux I find myself in...
Forum: GURPS 10-21-2016, 03:04 PM
Replies: 96
Views: 5,810
Posted By benz72
Re: Pyramid #3/96: Tech and Toys IV

I just wanted to point out, in the context of futuristic building practices, that we are on the cusp of adopting autonomous building machines as can be seen here:
...
Forum: GURPS 10-21-2016, 12:04 PM
Replies: 22
Views: 999
Posted By benz72
Wealth (Starting Wealth Only -X%)

Sorry if this has been done before, but I can't find it.

I'm about to start a campaign with a lot of travel in it and I'm considering allowing a modification to starting wealth on a larger scale...
Forum: GURPS 10-17-2016, 01:37 PM
Replies: 79
Views: 2,965
Posted By benz72
Re: Price of Aluminum of Yrth?

And to be a bit munchkiny, if you sandwiched a katana inside a bokken with the edge exposed...
Forum: GURPS 10-05-2016, 09:05 AM
Replies: 13
Views: 415
Posted By benz72
Re: Adjudicating Control Metal

Personally, I'd rule that "Metal" can be metallic alloys but not compounds or individual ions. I'd probably set a macroscopic floor on it especially if they didn't take something like microscopic...
Forum: Dungeon Fantasy Roleplaying Game 09-15-2016, 10:54 PM
Replies: 3,086
Views: 281,101
Posted By benz72
Re: Dungeon Fantasy Roleplaying Game Discussion Thread

http://www.daysofknights.com/

Newark is right across the bridge on 295... and no sales tax.
Forum: GURPS 09-15-2016, 10:33 PM
Replies: 8
Views: 325
Posted By benz72
Re: Spell interaction question (BoA & Shield)

Thank you all. Have a great night.
Forum: GURPS 09-15-2016, 11:14 AM
Replies: 8
Views: 325
Posted By benz72
Spell interaction question (BoA & Shield)

Good Day Hive Mind,

If a single person is the subject of a Body of Air spell (which provides Injury Tolerance (Diffuse) and a Shield spell which provides DR 2 how are injuries calculated?*

1)...
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