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Search: Posts Made By: Dewey
Forum: GURPS 05-04-2016, 12:01 AM
Replies: 14
Views: 813
Posted By Dewey
Re: [AtE] Resorting Guns into More Technologically Orientated TLs

Brass cases predate smokeless powder, and early repeaters definitely predate TL6. However, most of them were limited in how powerful a cartridge they could handle. Maybe set a limit on how many...
Forum: GURPS 05-08-2015, 11:48 PM
Replies: 35
Views: 1,878
Posted By Dewey
Re: Very Fine Knives?

That's about what I figured, thanks for the confirmation.
Forum: GURPS 05-08-2015, 11:22 PM
Replies: 35
Views: 1,878
Posted By Dewey
Very Fine Knives?

I'm statting up a TL8 character who is former USAF Pararescue, and it seems to me that he'd probably have a good stout knife. Now TL8 (And TL7 for that matter) blades are Fine by default, but my...
Forum: GURPS 12-13-2014, 11:39 PM
Replies: 13
Views: 1,174
Posted By Dewey
Re: Oddities of listed reload times for Bullard Repeating Rifle and Steyr M.88

Nope, I just completely forgot that it had already been statted up.
Forum: GURPS 12-12-2014, 11:37 PM
Replies: 13
Views: 1,174
Posted By Dewey
Re: Oddities of listed reload times for Bullard Repeating Rifle and Steyr M.88

This is a very minor quibble, but I was kind of bummed that the RML 2.5" Mountain Gun (AKA the Screw Gun...
Forum: GURPS 08-27-2014, 09:39 AM
Replies: 50
Views: 2,092
Posted By Dewey
Re: [Basic] Skill of the Week: Boating

I was in a shirt-lived campaign about a group of people who were dropped on a supposedly uninhabited worldline as part of a survivor-type of reality show. My character was a fictional descendant of...
Forum: GURPS 06-16-2012, 08:59 PM
Replies: 8
Views: 751
Posted By Dewey
Re: TL9 Wheeled APC

TL9 6x6 APC

ST/HP 120, Hnd/SR -1/5, HT 11, Move 3/40, Lwt 15, Load 2, SM +4, Occ 2+10, DR 50, Range 300, Cost $3,000,000, Locations 6WgX.

Design Notes:
I didn't put it into a table because I'm...
Forum: GURPS 06-16-2012, 08:28 PM
Replies: 8
Views: 751
Posted By Dewey
Re: TL9 Wheeled APC

Do you want 4th or 3rd edition stats first of all? I can have a go at mocking up a 4th editions stat block based on real-world stuff if you want, but I'll need some more details than just the...
Forum: GURPS 04-23-2012, 08:44 PM
Replies: 33
Views: 2,162
Posted By Dewey
Re: Low Tech armor guide

I'd just like to reiterate this for your benefit. Instant Armor makes things a lot easier.
Forum: GURPS 04-20-2012, 10:28 PM
Replies: 67
Views: 2,435
Posted By Dewey
Re: A steady diet of rations?

I thought that the point of dwarf bread was that if you had it, you'd do anything to find something else to eat? And of course you could use it as a weapon.
Forum: GURPS 02-04-2012, 05:59 PM
Replies: 26
Views: 2,342
Posted By Dewey
Re: [WWII] The Sieg rifle

The issues with the early M-16 were due to the use of particularly dirty ammo, as well as the fact that the troops were literally told that they didn't need to clean it, though I'm sure that...
Forum: SJ Games Discussion 01-01-2012, 12:22 PM
Replies: 19
Views: 2,356
Posted By Dewey
Re: New Releases for the Year (2)?

Today's Illuminator (http://www.sjgames.com/ill/) was quite intriguing.

Sounds an awful lot like Cliffhangers updated for 4th edition.
And then there's this little tidbit:


Are we going to...
Forum: GURPS 09-06-2011, 07:47 PM
Replies: 13
Views: 1,125
Posted By Dewey
Re: Ballistics question: the .17 Remington, is this pi- or pi?

just out of curiosity, how would .17 HMR perform in GURPS terms? Wikipedia gives velocities of 2,550 and 1,350 ft/s for 17 and 20 grain bullets respectively.
Forum: GURPS 08-29-2011, 06:45 PM
Replies: 11
Views: 1,064
Posted By Dewey
Re: [WWII] Assault Landing Vehicle, Tracked (USA. fictional)

The Marines did something similar in real life, mounting turrets from the M3 Stuart tank and the M8M-8 (http://en.wikipedia.org/wiki/Howitzer_Motor_Carriage_M8) on some of their LVTs. I don't know...
Forum: GURPS 07-29-2011, 12:24 PM
Replies: 28
Views: 1,976
Posted By Dewey
Re: Gun for a MH Commando

For what it's worth, FN makes a 7.62 Nato version of the Minimi...
Forum: GURPS 07-23-2011, 08:47 PM
Replies: 219
Views: 9,083
Posted By Dewey
Re: The "advanced math" meme

Personally, I struggled with math in school, especially with algebra, and I only got as far as geometry. I have no trouble with Gurps character creation, though I do keep a calculator handy. I've...
Forum: GURPS 06-21-2011, 06:19 PM
Replies: 49
Views: 4,377
Posted By Dewey
Re: US Marines in ETO

First Battle of the Marne (http://en.wikipedia.org/wiki/First_Battle_of_the_Marne)
The French stop the German's advance and save Paris.
Verdun (http://en.wikipedia.org/wiki/Battle_of_Verdun)
It...
Forum: GURPS 06-06-2011, 07:31 PM
Replies: 32
Views: 1,405
Posted By Dewey
Re: Early Groundwork for a 1941 Campaign

1: High-tech Pulp Guns will be a huge help. If you can only get one, get volume 1, it has Pistols and shotguns galore.

2: Basic set Campaigns has stats for some generic cars that would fit.
...
Forum: GURPS 05-07-2011, 04:55 AM
Replies: 3
Views: 798
Posted By Dewey
Re: [3e] USS Constitution

I like the write-up, but you made a small error in the description. The USS Constitution is the second oldest commissioner warship, the HMS Victory is the oldest. However, the Constitution is the...
Forum: GURPS 05-06-2011, 08:26 PM
Replies: 81
Views: 2,830
Posted By Dewey
Re: GURPS Historial PbP

I think that 100 would be a good number, that would allow for a good 30-35 points of customization beyond the template.
Forum: GURPS 05-06-2011, 06:59 AM
Replies: 81
Views: 2,830
Posted By Dewey
Re: GURPS Historial PbP

This is a basic template, not a full-fledged knight. I also modified this from en existing template rather than custom making it. I'm going to hold off on the Status and especially the wealth until I...
Forum: GURPS 05-05-2011, 08:59 PM
Replies: 81
Views: 2,830
Posted By Dewey
Re: GURPS Historial PbP

Basic Teutonic Knight [66]
Attributes: ST 12 [20]; DX 11 [20]; IQ 10 [0]; HT 11[10].
Secondary Characteristics: Damage 1d-1/1d+2; BL 29 lbs.; HP
12 [0];Will 10 [0]; Per 10 [0]; FP 11 [0]; Basic...
Forum: GURPS 05-05-2011, 08:29 PM
Replies: 81
Views: 2,830
Posted By Dewey
Re: GURPS Historial PbP

A mercenary character would fit, but I don't think that the Teutonic knights would be willing to hire a mongol.
Forum: GURPS 05-04-2011, 10:24 PM
Replies: 81
Views: 2,830
Posted By Dewey
Re: GURPS Historial PbP

NickP, if you would like I'll work up a basic 20 or 30 point template for the Teutonic order and post it here. It'd have to wait til tomorrow, but it could save you some work. And that would allow...
Forum: GURPS 05-04-2011, 10:06 PM
Replies: 81
Views: 2,830
Posted By Dewey
Re: GURPS Historial PbP

I'd be perfectly happy being the dumb muscle. or maybe not so dumbe, but you know what I mean.
Showing results 1 to 25 of 93

 
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