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Search: Posts Made By: LoneWolf23k
Forum: GURPS 02-16-2018, 03:46 PM
Replies: 1
Views: 103
Posted By LoneWolf23k
Adapting Legend of Zelda BotW Sheikah Technology

Okay, something I was wondering was, how would you guys handle conversions of Sheikah Technology from Breath of the Wild in GURPS terms? Straight-up Higher Tech Level, or modified (N+x) style?
Forum: GURPS 02-06-2018, 07:42 AM
Replies: 5
Views: 196
Posted By LoneWolf23k
Re: Technomancer "Hellhound" game: Action, Dungeon Fantasy, or Monster Hunters?

I was leaning in that direction, thanks. I can still draw elements from Action! and Dungeon Fantasy as needed, though. And perhaps I can adapt elements from "Applied Xenology" to represent the...
Forum: GURPS 02-05-2018, 03:54 PM
Replies: 5
Views: 196
Posted By LoneWolf23k
Technomancer "Hellhound" game: Action, Dungeon Fantasy, or Monster Hunters?

So, been looking at GURPS Technomancer as a potential campaign, mostly focused on a group of Hellhounds: Professional Monster hunters. I can see a lot of potential for a concept that's essentially...
Forum: GURPS 02-04-2018, 12:56 PM
Replies: 3
Views: 219
Posted By LoneWolf23k
Re: Uresia: Has anyone actually done any of the heavy lifting?

Honestly, considering how generic the setting is, you can just plug in GURPS Dungeon Fantasy as-is. That's what I'm considering. It would just need a few tweaks here and there. I'm considering...
Forum: GURPS 02-02-2018, 07:47 PM
Replies: 6
Views: 339
Posted By LoneWolf23k
Re: Dungeon Fantasy Traps

Ah, okay. I'll just get it seperately then.
Forum: GURPS 02-02-2018, 07:42 PM
Replies: 6
Views: 339
Posted By LoneWolf23k
Re: Dungeon Fantasy Traps

I was a backer. Am I going to receive a download link via email? Or should I have gotten it already?
Forum: GURPS 01-18-2018, 09:35 PM
Replies: 22
Views: 1,711
Posted By LoneWolf23k
Re: Pyramid #3/111: Combat II

A Wrestler class for Dungeon Fantasy? Finally, a chance to create Los Tiburon (https://1d4chan.org/wiki/Los_Tiburon)in GURPS.
Forum: Dungeon Fantasy Roleplaying Game 01-18-2018, 08:09 AM
Replies: 10
Views: 534
Posted By LoneWolf23k
Re: DFRPG vs DF 1-19

Basically, use DFRPG to introduce new players to the game, and run a couple dungeons. Then, as they become more engrossed into the campaign, expand into DF 1-19 materials to expand the setting and...
Forum: Dungeon Fantasy Roleplaying Game 01-07-2018, 07:18 PM
Replies: 17
Views: 1,160
Posted By LoneWolf23k
Re: Dungeon Fantasy World Setting

I've honestly never been really clear on where that distinction was supposed to be, beyond the idea that the Box Set is more stripped down, but even so, just because you have a game that's centered...
Forum: Dungeon Fantasy Roleplaying Game 12-27-2017, 10:37 AM
Replies: 17
Views: 1,160
Posted By LoneWolf23k
Re: Dungeon Fantasy World Setting

With a lot of tinkering, the world of Thaumatology: Alchemical Baroque (http://www.sjgames.com/gurps/books/alchemicalbaroque/) could be re-jiggered into a TL4-5 Dungeon Fantasy setting.
Forum: Dungeon Fantasy Roleplaying Game 12-26-2017, 03:49 PM
Replies: 14
Views: 836
Posted By LoneWolf23k
Converting D&D/Other Adventures to DFRPG

So, something I've been wondering, to make it (slightly) easier on myself in case I wanted to start a DFRPG campaign, would be to take some old adventure modules (now available on drivethrurpg) and...
Forum: GURPS 12-15-2017, 03:45 PM
Replies: 9
Views: 447
Posted By LoneWolf23k
Re: Things to do with GURPS Banestorm

Just to keep this thread from falling into obscurity, I'd like to post some of my own ideas.

-A Dungeon Fantasy-ish campaign, albeit more strongly integrated into the lore of the Banestorm...
Forum: GURPS 12-12-2017, 10:31 PM
Replies: 9
Views: 447
Posted By LoneWolf23k
Things to do with GURPS Banestorm

So, been curious, what have people done with GURPS Banestorm and the world of Yrth? What kind of campaigns have you run, with what tones and in what regions? Have you added/removed/changed anything...
Forum: GURPS 12-07-2017, 11:41 AM
Replies: 35
Views: 1,019
Posted By LoneWolf23k
Re: Dungeon Fantasy races in a real world medieval town

I figure the Dwarves, Halflings and Gnomes might be able to pass themselves off as "Little People" in a pinch. As for the Elves, as long as they keep their hoods up, can just pass as ordinary...
Forum: GURPS 11-27-2017, 07:13 AM
Replies: 22
Views: 682
Posted By LoneWolf23k
Re: World Building: Myths and Legends for a ringed planet.

The easy answer for me is that the Ring is the domain of the gods. Or it might actually be called the Great Arch, as people won't know the damn thing circumvents the planet until global travel is...
Forum: GURPS 11-24-2017, 03:26 PM
Replies: 33
Views: 1,071
Posted By LoneWolf23k
Re: Dungeon Fantasy World for Infinite Worlds Setting

The Collegio Januari (http://www.warehouse23.com/products/gurps-infinite-worlds-collegio-januari) and it's rival, the Order of St. Eustathius, would make for perfect sponsors for a cross-world...
Forum: GURPS 11-23-2017, 01:53 PM
Replies: 44
Views: 2,293
Posted By LoneWolf23k
Re: Dungeon Fantasy(DF) and regular GURPS 4/e questions (Yrth too)

Best source I've found for names is this site: http://www.fantasynamegenerators.com/

Not only do you get generic fantasy names for anything from Elves and Orcs to Gnolls, Lamias and Dracaenae, but...
Forum: GURPS 11-22-2017, 03:57 PM
Replies: 44
Views: 2,293
Posted By LoneWolf23k
Re: Dungeon Fantasy(DF) and regular GURPS 4/e questions (Yrth too)

Honestly, that's one reason I keep thinking of Banestorm as being appropriate for a Dungeon Fantasy game, because you can always justify stirring the Fantasy Kitchen Sink pot with a new rush of...
Forum: Dungeon Fantasy Roleplaying Game 11-13-2017, 03:04 PM
Replies: 37
Views: 1,307
Posted By LoneWolf23k
Re: Why isnt Wealth a Knight option?

The way I see it, the wealthy, landed knights aren't the ones going out and adventuring for fame and fortune. They're too busy managing their holdings.

The adventuring, dungeon-crawling knights? ...
Forum: GURPS 11-06-2017, 05:41 PM
Replies: 34
Views: 1,319
Posted By LoneWolf23k
Forum: GURPS 11-06-2017, 03:59 PM
Replies: 34
Views: 1,319
Posted By LoneWolf23k
Re: Tales of the Solar Patrol

I have to admit, as much as I like the Raygun Gothic esthetic, I don't like the paradoxically tech-phobic idea of utterly rejecting robots and advanced computers just to simulate an era of sci-fi...
Forum: GURPS 10-30-2017, 07:16 PM
Replies: 153
Views: 5,143
Posted By LoneWolf23k
Re: Centrum Light, Homeline Dark.

Well, at least here with the issue of Timeline Shifting, you have a justification for not meddling too strongly with a Timeline's history, if you don't want to cause a major quantum shift. You'd...
Forum: GURPS 10-13-2017, 02:35 PM
Replies: 34
Views: 1,319
Posted By LoneWolf23k
Re: Tales of the Solar Patrol

I've considered using the Steampunk variation of the setting, myself, for a riff on "Space 1889".
Forum: Dungeon Fantasy Roleplaying Game 10-10-2017, 11:01 AM
Replies: 5
Views: 285
Posted By LoneWolf23k
Re: [DF] A DF Campaign Setting concept: Post-Banestorm Earth

The Ark of the Covenant is referred to in Islamic scripture, so I don't see why it wouldn't serve as a unifying symbol for all three faiths.
Forum: GURPS 10-09-2017, 05:51 PM
Replies: 76
Views: 7,873
Posted By LoneWolf23k
Re: Updating GURPS IST

Been going through my books again, and a random thought occured to me, for crossing over IST with Cyberworld: the timeline of IST ends with 1990. The timeline of Cyberworld begins with 1990.
...
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