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Search: Posts Made By: joshualevy
Forum: GURPS 03-20-2017, 10:32 PM
Replies: 36
Views: 1,383
Posted By joshualevy
Re: How do you run a character generation session, especially with a newbie?

Here is how I did it for a GURPS: Traveller game. It's not perfect, but it worked OK:
http://travellinghawk.blogspot.com/p/character-creation.html

Extra notes:
* The goal is to create a good...
Forum: GURPS 11-26-2016, 06:01 PM
Replies: 21
Views: 1,759
Posted By joshualevy
Re: Special GURPS dice?

I got some dice called "DoubleSix" dice. They are 12 sided dice, but with 1-6 (twice) on their sides. They roll more smoothly than cube dice. I think three of them make great GURPS dice, although...
Forum: Traveller 11-26-2016, 05:21 PM
Replies: 74
Views: 5,321
Posted By joshualevy
Re: Traveler...the Criminal RPG

I've been running a Traveller game for years (but only one adventure per year). The players are a bunch of bon vivant adventurers, and they rarely break the law. Everything is very episodic. They...
Forum: GURPS 04-07-2016, 11:22 PM
Replies: 15
Views: 672
Posted By joshualevy
Re: Using A Characters Star Sign As A Background Lens?

I think it's a great idea, and I've done similar things with Animal Totems and Tarot Cards. As others have said, you can apply this idea at different levels of complexity and depth, from just one...
Forum: GURPS 03-07-2016, 08:14 PM
Replies: 49
Views: 1,742
Posted By joshualevy
Re: Most plausible Psionic powers?

I think that comment #13 was on the right track.

Rather than measure level of implausibility via physics, measure level of published support. For example, remote viewing (as measured by Targ et...
Forum: GURPS 01-31-2016, 11:47 PM
Replies: 23
Views: 970
Posted By joshualevy
Re: How do you plan your adventures?

I recommend this book:
http://www.enginepublishing.com/never-unprepared-the-complete-game-masters-guide-to-session-prep

I've only created one adventure after reading this book, but I thought it...
Forum: GURPS 01-31-2016, 07:10 PM
Replies: 11
Views: 561
Posted By joshualevy
Rolling for True Love

Actual GM quote from my game on Saturday:

"I know [the character] needs to roll against true love. I just don't know how to do that."

This was happening in a world based on the Myths of...
Forum: GURPS 01-19-2016, 09:09 PM
Replies: 14
Views: 626
Posted By joshualevy
Re: A GURPS Magic System for Mythic American Indian

Y'all convinced me to buy Thaumatology: Ritual Path Magic, so I could compare it to Path/Book. I think I'm going to use Path/Book for my first few characters, because it seems easier to get...
Forum: GURPS 01-17-2016, 10:46 PM
Replies: 14
Views: 626
Posted By joshualevy
Re: A GURPS Magic System for Mythic American Indian

Obviously I mixed up "ritual path magic" and "ritual magic". Sorry about that.

I guess I have two questions to everyone involved:

1. As I don't have the T:RPM book, can you tell me the...
Forum: GURPS 01-17-2016, 09:16 PM
Replies: 14
Views: 626
Posted By joshualevy
Re: A GURPS Magic System for Mythic American Indian

I looked at Ritual Path Magic (T72, M200 B242), and I must say that I don't understand how it impacts the areas I care about most: slower magic, group magic, etc. It seems to mostly be about spell...
Forum: GURPS 01-17-2016, 03:36 PM
Replies: 14
Views: 626
Posted By joshualevy
A GURPS Magic System for Mythic American Indian

I'm working on a setting which I call "Mythic American Indian". It is a fantasy setting based on a mash up of Native American mythology. It is strictly pre-contact (no horses, no wheels, no metal...
Forum: Traveller 07-19-2015, 11:12 AM
Replies: 21
Views: 1,955
Posted By joshualevy
Dumb Question: How to Subscribe to JTAS?

I'd really like to subscribe to JTAS, but I can't figure out how to do it.
If I click on the "Subscribe" link from http://jtas.sjgames.com/ I get a 404 error.
If I search for JTAS on Warehouse23, I...
Forum: Traveller 03-27-2014, 09:55 PM
Replies: 20
Views: 2,485
Posted By joshualevy
Re: JTAS Domestic Violence

I really liked "Domestic Violence". One thing that makes it much better than most JTAS articles (in my humble opinion) is that you can actually play it! It's NOT an idea for an adventure (or an...
Forum: GURPS 10-23-2013, 11:40 PM
Replies: 1
Views: 361
Posted By joshualevy
GURPS Adventures easy to port to a Mythic American Indian setting

Does anyone have any pointers to GURPS Adventures which would be easy to port to a Mythic American Indian setting? The adventures can be free or commercial, all I care about is that they use the...
Forum: GURPS Character Assistant 03-18-2013, 11:49 PM
Replies: 10
Views: 470
Posted By joshualevy
Re: Format for Minimal GCA4 file?

If you're thinking along those lines, then I'd try to make the random character generator a plug in (sort of like the character sheet printer is now). That way different people could experiment...
Forum: GURPS Character Assistant 03-18-2013, 04:13 PM
Replies: 10
Views: 470
Posted By joshualevy
Re: Format for Minimal GCA4 file?

I did not ask the question because I had a specific plan for a program that I wanted to write. Rather, I asked the question to see if it was even reasonable to think about such a program; to plan...
Forum: GURPS Character Assistant 03-17-2013, 02:07 PM
Replies: 10
Views: 470
Posted By joshualevy
Re: Format for Minimal GCA4 file?

Thanks very much for the replies. I suspected it worked the way you described, but I wanted to be sure.

Joshua
Forum: GURPS Character Assistant 03-16-2013, 10:31 PM
Replies: 10
Views: 470
Posted By joshualevy
Format for Minimal GCA4 file?

I was hoping to write a program that would generate GURPS characters, by generating GCA4 files. Then the GM or play could easy "tweek" them using GCA. When I look at a GCA4 file, I can see that...
Forum: GURPS Character Assistant 03-13-2013, 09:50 PM
Replies: 3
Views: 495
Posted By joshualevy
Re: Classic Traveller GCA Data File (not ISWs)

I'll keep that in mind when I get to equipment.
Right now I'm working on Advantages, Disadvantages, Skills, Quirks, and Templates.

Joshua
Forum: GURPS Character Assistant 02-28-2013, 07:19 PM
Replies: 3
Views: 495
Posted By joshualevy
Classic Traveller GCA Data File (not ISWs)

I run a "GURPS Traveller 4th Edition" game, by which I mean that I use the GURPS 4th edition core rules, and the GURPS Traveller supplements (even though they are 3rd edition). I don't use...
Forum: GURPS Character Assistant 04-26-2012, 11:57 PM
Replies: 6
Views: 424
Posted By joshualevy
Re: Squarril (Aliens) template does work for me

I think the template works, just not the way I expected.
When I click "Show Components" I see what is expected.
And when I select a character sheet and also click the right option, then I see stuff...
Forum: GURPS Character Assistant 04-25-2012, 09:58 AM
Replies: 6
Views: 424
Posted By joshualevy
Re: Squarril (Aliens) template does work for me

I'm using (or trying to use) the version on GURPSland that specifically says it is a n Aliens 4e conversion: http://gurpsland.no-ip.org/#Aliens
Everything says "4e". So I don't think that is it.
...
Forum: GURPS Character Assistant 04-24-2012, 09:19 PM
Replies: 6
Views: 424
Posted By joshualevy
Squarril (Aliens) template does not work for me

I'm using GCA to create some aliens for Traveller, so I have loaded Basic 4ed, Traveller, Aliens, and some remove-magic type GDF files. When I select the Squarril template, it gives me the Squarril...
Forum: GURPS Character Assistant 04-23-2012, 08:56 PM
Replies: 1
Views: 432
Posted By joshualevy
GDF file for "Historical Folks" 4ed conversion?

Question 1:
Is there a GDF file for "Historical Folks" 4ed conversion?

(If not) Question 2:
Anyone volunteer to help me make one?


Joshua Levy
Forum: Traveller 02-07-2012, 11:03 PM
Replies: 8
Views: 1,180
Posted By joshualevy
Mongoose damage to GURPS: Traveller

I'm converting parts of "Secrets of the Ancients" (the Mongoose freebie andventure) to run in my GURPS Traveller game. Basically, I'm planning on taking two or three of the segments and running them...
Showing results 1 to 25 of 30

 
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