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Search: Posts Made By: whswhs
Forum: Roleplaying in General Today, 02:16 PM
Replies: 32
Views: 593
Posted By whswhs
Re: Drama, dice-rolls and Plot

I don't think I do this. At least, my experience has been that rolling dice to define a character, a species, a planet, or whatever is likely to produce something random and unsuitable, and I've...
Forum: Roleplaying in General Yesterday, 10:25 PM
Replies: 32
Views: 593
Posted By whswhs
Re: Drama, dice-rolls and Plot

This seems when I read it to take the position that a story is, for example, something written down as a novel, or a script, or the like, and that an RPG is simply raw material from which a story can...
Forum: GURPS Yesterday, 04:58 PM
Replies: 21
Views: 616
Posted By whswhs
Re: Stating Jack Parsons

In the Basic Set, there is only the form that defaults to Fast-Talk. That's what I was referring to. I provided rules for Fortune-Telling as an esoteric skill in Chinese Elemental Powers,...
Forum: Roleplaying in General Yesterday, 04:53 PM
Replies: 32
Views: 593
Posted By whswhs
Re: Drama, dice-rolls and Plot

Really, though, I think that all forms of story are intended to be entertaining to the audience at the time they experience the story; that's the fundamental function of story. Oh, if you really like...
Forum: GURPS Yesterday, 03:03 PM
Replies: 21
Views: 616
Posted By whswhs
Re: Stating Jack Parsons

I believe that also gives him Fortune-Telling at 15. . . .
Forum: Roleplaying in General Yesterday, 09:36 AM
Replies: 32
Views: 593
Posted By whswhs
Re: Drama, dice-rolls and Plot

That's part of why I offer my players a choice of campaigns, though I'd note that the great majority of my players have not stuck to a single option.

I actually think there are more like three...
Forum: Roleplaying in General 10-15-2018, 10:28 PM
Replies: 32
Views: 593
Posted By whswhs
Re: Drama, dice-rolls and Plot

I agree that this [the role of plot] is a major source of problems. That follows from the participatory nature of RPGs. It's as if a musician came to a jam session with a bunch of music sheets to...
Forum: Roleplaying in General 10-15-2018, 06:23 PM
Replies: 32
Views: 593
Posted By whswhs
Re: Drama, dice-rolls and Plot

Yes, well, suppose, for example, that you have lived all your life on continent A, and all the sapient beings you've met have been Homo sapiens sapiens. And then you travel to continent B, and...
Forum: Roleplaying in General 10-15-2018, 05:54 PM
Replies: 32
Views: 593
Posted By whswhs
Re: Drama, dice-rolls and Plot

If the busy street exists in the game world, the passersby are probably not rolling dice. It's the GM who's rolling the dice. And the GM is already involved in carrying on the narrative of the...
Forum: Roleplaying in General 10-15-2018, 05:48 PM
Replies: 32
Views: 593
Posted By whswhs
Re: Drama, dice-rolls and Plot

I don't think it means either of those. I think it means that concepts that apply to novels, epics, ballads, movies, graphic novels, and so on can often be applied to RPG sessions, campaigns, and/or...
Forum: Roleplaying in General 10-15-2018, 05:27 PM
Replies: 32
Views: 593
Posted By whswhs
Re: Drama, dice-rolls and Plot

No, I'm sorry, that's stretching things further than I find plausible. RPGs don't have dice rolls made by random passersby at times unrelated to the flow of the narrative, and they don't produce...
Forum: Roleplaying in General 10-15-2018, 04:33 PM
Replies: 32
Views: 593
Posted By whswhs
Re: Drama, dice-rolls and Plot

I think that's a problem of misplaced specificity.

Music, as Western people mostly think of it, involves a composer, who writes a piece; a performer, who plays (or sings) it; and a listener, who...
Forum: Roleplaying in General 10-15-2018, 01:13 PM
Replies: 91
Views: 2,679
Posted By whswhs
Re: Killing PCs

Thank you. That's quite a high compliment, and it's appreciated.

Actually, it's a professional skill; for more than thirty years, I have been reading articles and books by scholars in a wide range...
Forum: GURPS 10-15-2018, 12:01 PM
Replies: 16
Views: 499
Posted By whswhs
Re: some notes on cost of living

That's a useful site, but I don't see how you extract 125 pounds of bread per day from it. Can you show your work?

The figure I'm giving is that a nixie earns average pay of $300/month, or...
Forum: GURPS 10-15-2018, 11:55 AM
Replies: 16
Views: 499
Posted By whswhs
Re: some notes on cost of living

That's exactly what I'm assuming. From the history I've read, I tend to assume that you don't get below 50% of the work force on the farm until midway through TL5. My guess would be that anywhere...
Forum: Roleplaying in General 10-15-2018, 11:36 AM
Replies: 91
Views: 2,679
Posted By whswhs
Re: Killing PCs

Well, perhaps. But I think a lot of people are assuming that "has stats" means "has a complete set of standard character-type stats worked out before the character/entity is introduced into play for...
Forum: GURPS 10-15-2018, 11:33 AM
Replies: 16
Views: 499
Posted By whswhs
Re: some notes on cost of living

That's a plausible argument. Can you elaborate it into an analysis of how much cost of living a single man pays overall?
Forum: Roleplaying in General 10-15-2018, 07:01 AM
Replies: 91
Views: 2,679
Posted By whswhs
Re: Killing PCs

That looks like a motte and bailey fallacy. Yes, it's true that if the PCs are going up against an adversary, and neither victory nor defeat is certain, then there has to be some specification of how...
Forum: GURPS 10-15-2018, 06:46 AM
Replies: 21
Views: 616
Posted By whswhs
Re: Stating Jack Parsons

Parsons seems to have grown up privileged, and ought to have positive Status; it clearly insulated him from police attention despite some notable eccentricities. And at least for part of his life he...
Forum: GURPS 10-14-2018, 10:16 PM
Replies: 16
Views: 499
Posted By whswhs
Re: some notes on cost of living

Well, here's the thing. Let's look at my figures. A single man at Status 0 earns $325 a month, and has cost of living $300, of which $225 goes for food, if he has a room in a boarding house. The cost...
Forum: GURPS 10-14-2018, 07:51 AM
Replies: 16
Views: 499
Posted By whswhs
Re: some notes on cost of living

Yes, there is: Silver by weight. There's also gold by weight, for large transactions; it fluctuates against silver, but not extremely, with a rough average of 12:1. But that's a cultural matter. The...
Forum: GURPS 10-14-2018, 07:47 AM
Replies: 16
Views: 499
Posted By whswhs
Re: some notes on cost of living

It's a simplification, I admit.

But let's look at that single man. His CoL is $300; his pay from an Average job is $325. So he can put aside $25/month. Since a house costs $1800, he can pay for...
Forum: GURPS 10-14-2018, 07:38 AM
Replies: 16
Views: 499
Posted By whswhs
Re: some notes on cost of living

That's an interesting point, and I have to think about how it works. A fuller response will be delayed.

But let's look at what's in the Basic Set. On one hand, a Status 0 man, with CoL $600, must...
Forum: GURPS 10-14-2018, 07:19 AM
Replies: 16
Views: 499
Posted By whswhs
Re: some notes on cost of living

All of that certainly takes place. In fact, in my campaign, Nergul is handling things in that way with the servants at her house/inn; they get rooms, meals, probably clothing, and modest cash...
Forum: GURPS 10-13-2018, 09:40 PM
Replies: 16
Views: 499
Posted By whswhs
some notes on cost of living

A recent thread has contained some discussion of cost of living and how well it reflects actual living conditions. In particular, there have been comments on cost of living for single adventurers...
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