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-   -   Memorable Quotes. (http://forums.sjgames.com/showthread.php?t=28383)

mechgogo 06-26-2007 07:21 AM

Re: Memorable Quotes.
 
Last night in my M&M game, right before one of our team power-slammed one of the bad guys face first into the wooden platform/walkway the boats tie up to in Sydney Harbor

"Now commencing docking manuvers!"

Blood Legend 06-26-2007 08:14 AM

Re: Memorable Quotes.
 
Quote:

Originally Posted by mechgogo
"Now commencing docking manuvers!"

Oh for the love of bloody christ I have to stop drinking soda when I click on Roleplaying and General Chatter.

mechgogo 06-26-2007 05:15 PM

Re: Memorable Quotes.
 
Quote:

Originally Posted by Blood Legend
Oh for the love of bloody christ I have to stop drinking soda when I click on Roleplaying and General Chatter.

HAHA! Yes! Victory!

ziresta 06-26-2007 06:05 PM

Re: Memorable Quotes.
 
Lucas, a Temporal and Quantum Engineering major at IOU, has just seen his new roommate, Phillip, unpack a large quantity of explosives.

Lucas: So do you blow things up a lot?

Philip: No, not a lot. Usually I blow them up so well the first time that I can't blow them up again.

Mark Caliber 06-27-2007 07:22 AM

Re: Memorable Quotes.
 
My GM has a story in which a group of players spent 2 1/2 to 3 hours in a session trying to overcome a neigh unto impossible obstacle: A door.

They tried EVERYTHING to get through that accursed door! Tunneling, removing hinges, burning it, you name it for up to three hours!

And finally one of them tried pushing on the door. (Initially they had tried to pull the door and neglected to push.)

SO . . .

Whenever we start to get hamstrung by a situation and there's no apparent solution to proceed, I'm libal to blurt out, "I PUSH the door!"

Regarless of what were trying to do that solution generally works. :D

Apache 06-27-2007 10:32 AM

Re: Memorable Quotes.
 
Newbie CP2020 player.

Told REPEATEDLY how dangerous CP2020 combat is compared to (blech) D&D.

Saw another PC whack a thug with one shot.

Picks a fight. With an entire boostergang. In their bar. Alone.

Quote of the evening, 'I didn't think you'd KILL me!'.

Sigh.

CaptainSkip 06-27-2007 02:29 PM

Re: Memorable Quotes.
 
So many, this one was fun though...

Brawny warrior PC to freshly captured trollkin apprehended skulking around the party camp...

Heroic Warrior: All right own up. The Mad Sultan sent you here to kill us right?

Quaking trollkin: Oh no, kind sir we are but scouts!

Heroic Warrior: Butt Scouts? Hey guys we've captured the Mad Sultan's Butt Scouts!

And the puns, oh god don't get me started on the puns...

Gamer_Zer0 06-27-2007 07:00 PM

Re: Memorable Quotes.
 
This was out of game when talking about other forms of combat characters can use

"Well, verbal combat against a T-Rex is kinda useless...
Bill---"You suck, you worthless pile of crap! go F*** yourself!!!"
T-Rex--- "GRRRRHH!!!" (then rips Bill to tiny peices and ingests them...)"

Mark Skarr 06-27-2007 09:13 PM

Re: Memorable Quotes.
 
From another supers game:
Kari (a radiation super): You mess with other girls, you get a black eye. You mess with me and you get lukemia.

From a different supers game:
Female player #1 (in character): "Boy, I bet his (piece of male anatomy) is so long you could tie it in a knot."
Female player #2 (also in character): "Or maybe in a bow."
Me (completely out of character): "Could he throw it over his shoulder like a continental soldier?"

From a completely different supers game:
Me (as briefing officer): "According to our calculations, with the current decay in the moon's orbit, it will collide with the Earth in three-hundred days."
Female Character: "What are we going to do?"
Male Character (to Female Character): "Yeah, three-hundred days doesn't give us much time to raise a family."

From the supers game, directly above:
Me (As "corrections" officer for the team): "No, Running Gag, you cannot leave the facility. You're here because we can't trust you, in public, by yourself."
Running Gag (a were-coyote): "BUT! I GOTTA GO WALKIES!"

Cassandra 06-28-2007 01:15 AM

Re: Memorable Quotes.
 
This one happened some ten years ago.

The characters were trying to find some bandits, who were hiding on a small island. A bridge led to this island, and it was guarded by a few bandits. The PC's fought and won the bandits, and contienued towards the small village on the island, where the rest of the bad guys were supposed to be hiding. When the fight broke out, we found out how much one player had been paying attention.

PC: I find a good spot so I can fire arrows on the bridge.
GM: Uh, what now?
PC: The bandits are on the bridge, right? I want to fire at them.
GM: Um, you're on the island now. You already crossed the bridge.

The last phrase is still uttered at almost every other session, whenever someone is paying less than complete attention.


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