Speeding up first turns.
We tested it at BGGcon and it worked great so I'm passing it along.
I suggest that with new players, or anyone that wants the first round to go faster, limit each player to one move (no matter what). It lets everyone explore a new room, and have a fight. That will let them get a grasp on how the game works and not overwhelm them with Searching or Deals. |
Re: Speeding up first turns.
Lest anyone be concerned that having only one Move will limit your movement: It should be noted that if you use all your Move for your turn, you can go through any exit (unless it's blocked by a wall), regardless of the actual cost.
|
Re: Speeding up first turns.
I really haven't found any trouble with people absorbing the idea of deals or searching.
On the other hand, I AM concerned about individual player's turns going on a long time. The house rule I'm planning on trying out is that you can only Explore one room on your turn. No other uses of Move are further limited. |
Re: Speeding up first turns.
And when you say "first round", do you mean once around the table or one game? Cause with more than 4 players (which is right around the corner, no pun intended), it won't be possible for everyone to explore a new room.
|
Re: Speeding up first turns.
Quote:
'Cos I know some munchkin out there is gonna use some of his move, and then try the "all remaining" as "all" to get through a locked door. :P |
Re: Speeding up first turns.
Quote:
Another idea we discussed was one move the first round, two the second, and then three for the third and later. |
Re: Speeding up first turns.
Quote:
|
Re: Speeding up first turns.
Quote:
|
Re: Speeding up first turns.
Quote:
The thing for everyone to keep in mind is that this is a big dungeon crawl boardgame. Those are rarely fast-playing games. |
Re: Speeding up first turns.
Well the suggestions wasn't necessarily for newbie players, but for speeding things up in the beginning :) but i like the 1 move 1st round, 2 in 2nd, then 3 or more for the rest.. just need a way to explain why that makes sense.. maybe they're just very careful munchkins... (yeah right..)
|
All times are GMT -6. The time now is 06:49 PM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2021, vBulletin Solutions, Inc.