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-   -   Is parry calculated from base skill or effective skill? (http://forums.sjgames.com/showthread.php?t=66415)

entitivity 01-25-2010 11:17 AM

Is parry calculated from base skill or effective skill?
 
GURPS Campaigns is not clear on this point. Am I just being dense? I would assume base skill, but I'm not actually sure. For instance, consider a weapon of high quality that provides a bonus to hit. Does this bonus go into the parry calculation?

Kaldrin 01-25-2010 11:27 AM

Re: Is parry calculated from base skill or effective skill?
 
Quote:

Originally Posted by entitivity (Post 921704)
GURPS Campaigns is not clear on this point. Am I just being dense? I would assume base skill, but I'm not actually sure. For instance, consider a weapon of high quality that provides a bonus to hit. Does this bonus go into the parry calculation?

I don't think your parry is affected directly by anything but penalties to the defense rolls (deceptive attacks, feints, footing, etc). I don't have any books with me so I can't check to verify.

Kromm 01-25-2010 11:35 AM

Re: Is parry calculated from base skill or effective skill?
 
Parry is found from base skill.

Incard 01-25-2010 11:43 AM

Re: Is parry calculated from base skill or effective skill?
 
I'm surprised. I would have thought that things like Weapon Bond and Fine Balance would improve your ability to parry.

Kromm 01-25-2010 11:45 AM

Re: Is parry calculated from base skill or effective skill?
 
Quote:

Originally Posted by Incard (Post 921720)

I'm surprised. I would have thought that things like Weapon Bond and Fine Balance would improve your ability to parry.

Weapon Bond in fact improves your base skill with a particular weapon; it isn't a bonus to hit. I'd let a balanced weapon work this way, too. It's situational modifiers and flat bonuses to hit that wouldn't matter; sorry I was unclear in my first post.

rosignol 01-25-2010 12:42 PM

Re: Is parry calculated from base skill or effective skill?
 
Quote:

Originally Posted by Kromm (Post 921722)
Weapon Bond in fact improves your base skill with a particular weapon; it isn't a bonus to hit. I'd let a balanced weapon work this way, too. It's situational modifiers and flat bonuses to hit that wouldn't matter; sorry I was unclear in my first post.

So parrying with your off hand* would be at the base parry, without applying the -4 to skill (which would translate to a -2 to parry)?

Or am I confused?

*say, because your primary has been crippled or lopped off... thank goodness the mage knows Regenerate.

SuedodeuS 01-25-2010 12:50 PM

Re: Is parry calculated from base skill or effective skill?
 
Quote:

Originally Posted by rosignol (Post 921755)
So parrying with your off hand* would be at the base parry, without applying the -4 to skill (which would translate to a -2 to parry)?

Or am I confused?

*say, because your primary has been crippled or lopped off... thank goodness the mage knows Regenerate.

The penalty for using your off-hand is one to Skill, not to chance to hit. As a result, you Parry at -2. Modifiers to Skill modify Parry, modifiers to chance to hit do not. It's something of an odd distinction, I suppose, but it works - taking a penalty for using a Deceptive Attack doesn't result in any Parry issues, for example.

davidtmoore 01-25-2010 01:07 PM

Re: Is parry calculated from base skill or effective skill?
 
Isn't there a -2 to parrying off-hand in RAW?

I think most of the published Parry modifiers are set at half the equivalent Attack modifiers anyway, reflecting this.

Kromm 01-25-2010 01:10 PM

Re: Is parry calculated from base skill or effective skill?
 
The point is that modifiers to attack rolls aren't just halved and called penalties to Parry. Actual skill modifiers for the wrong hand, Weapon Bond, etc. do work that way.


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