New version of OgreMap
Here's the link to download the new OgreMap, version 2.0.0.0:
https://sites.google.com/site/robots...ogremap2?pli=1 With it you can make your own maps for Ogre and GEV. New maps mean new scenarios which mean more fun for everybody. It runs on Windows, and requires the Dot Net Framework 4 Client Profile, which should already be installed for Windows 7 and newer. The zip file contains an exe and a pdf manual. The exe doesn't need an installer, just run it. Of course, you should always virus scan any exe you download from the internet. Even mine. :) Notable improvements over the ancient first version include:
Known limitations:
Enjoy! |
Re: New version of OgreMap
Very cool!
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Re: New version of OgreMap
Thanks again, tomc!
D. |
Re: New version of OgreMap
Brilliant! Thank you!
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Re: New version of OgreMap
Thanks! :)
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Re: New version of OgreMap
I'm really enjoying playing around with this. The classic maps imprinted themselves upon my deep consciousness when I was young and to this day I start to salivate slightly upon seeing a hexagon. Getting to fiddle with the actual Denis Loubet hex images is purest joy.
http://i.imgur.com/9XHQmWM.jpg I think I should write all of my posts in the form of GEV maps from now on. One question: I can't seem to resize the screen so that I can select Beach. It's too far down. Am I doing something wrong? |
Re: New version of OgreMap
That's what I get for adding Damaged Forest... It pushed everything down. What's your screen resolution?
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Re: New version of OgreMap
1366 x 768
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Re: New version of OgreMap
try version 2.0.1 at the same site. I squeezed things a bit.
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Re: New version of OgreMap
Now that's what I call Agile programming...
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