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-   -   The ABC's of Weird War II (http://forums.sjgames.com/showthread.php?t=67373)

macphersonrants 02-26-2010 10:20 PM

Re: The ABC's of Weird War II
 
B-

Bell, The (Die Glocke)- A top secret Nazi technological device of unknown purpose

R-

Ratlines- Escape routes for Nazis fleeing Europe at the end of the war

Red Mercury- mythical substance purported to fuel Die Glocke

S-

Spider, The (Der Spinne)- Post-war Nazi organization founded by Otto Skorzeny

V-

Vaimanika Shastra- A Sanskrit text on aeronautics tied to various ancient astronaut theories

Vienna Circle, The- An occult neo-Nazi group founded in Vienna in the early 50s

Vimana- mythological flying machines described in the Sanskrit epics

copeab 02-26-2010 10:33 PM

Re: The ABC's of Weird War II
 
B:
Borobudur: Thousand-year old Buddhist site on Java.

macphersonrants 02-26-2010 11:12 PM

Re: The ABC's of Weird War II
 
I set up a parallel thread where people could post potential sources and other inspirational material for the genre.

IrishRover 02-26-2010 11:36 PM

Re: The ABC's of Weird War II
 
S: Scapa Flow. The German High Seas Fleet of the Great War scuttled itself there.

N: Necromancy, used to revive the High Seas Fleet for a dastartly attack on the Royal Navy--from beneath the sea

macphersonrants 02-26-2010 11:45 PM

Re: The ABC's of Weird War II
 
Quote:

Originally Posted by IrishRover (Post 942317)
S: Scapa Flow. The German High Seas Fleet of the Great War scuttled itself there.

N: Necromancy, used to revive the High Seas Fleet for a dastartly attack on the Royal Navy--from beneath the sea

Katherine Kurtz did a moderately good job of executing this with a Nazi submarine in Dagger Magic.

020.92 02-27-2010 07:07 PM

Re: The ABC's of Weird War II
 
A few more technology entry suggestions

S: Sanger antipodal bomber

Z: Zuse Z3 a fully programmable electro-mechanical digital computer.

--Figured I should add something since I'm one of those who (should have been) involved in the Lexicon game referenced in the first post.

macphersonrants 02-28-2010 02:20 AM

Re: The ABC's of Weird War II
 
Quote:

Originally Posted by 020.92 (Post 942754)
A few more technology entry suggestions

S: Sanger antipodal bomber

Z: Zuse Z3 a fully programmable electro-mechanical digital computer.

--Figured I should add something since I'm one of those who (should have been) involved in the Lexicon game referenced in the first post.

The Nazis definitely toyed around with some interesting technology. When I get this correlated we should have a whole pile of interesting McGuffins.

copeab 02-28-2010 03:23 AM

Re: The ABC's of Weird War II
 
U:

Unit 731: Japanese bioweapon research project

macphersonrants 02-28-2010 11:49 PM

Re: The ABC's of Weird War II
 
P-

Panzer VIII Maus- German experimental super heavy tank

R-

Rastafarians- The guardians of the Ark of the Covenant?

W-

Wunderwaffen- Nazi secret weapons

chrisd 03-02-2010 11:14 AM

Re: The ABC's of Weird War II
 
L
Landkreuzer P. 1000 Ratte German super heavy "Land Battleship"


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